[DiscordArchive] <@!100246412050075648> Was there a function to auto generate the distribution of ground effects in n
[DiscordArchive] <@!100246412050075648> Was there a function to auto generate the distribution of ground effects in n
Archived author: Skarn • Posted: 2019-09-16T21:16:01.845000+00:00
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But I can’t, since I don’t have a windows or linux machine.
Archived author: Varen • Posted: 2019-09-16T21:16:02.722000+00:00
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does that actually set the map for it not just the doodad ids?
Archived author: Skarn • Posted: 2019-09-16T21:16:09.284000+00:00
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Yes
Archived author: Varen • Posted: 2019-09-16T21:16:14.899000+00:00
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huh
Archived author: Varen • Posted: 2019-09-16T21:16:29.744000+00:00
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I'll have to find a version of it then
Archived author: Varen • Posted: 2019-09-16T21:17:11.598000+00:00
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I've been trying to see if I could revive it in noggit but I am likely missing something code wise
Archived author: Skarn • Posted: 2019-09-16T21:17:30.284000+00:00
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It is there
Archived author: Skarn • Posted: 2019-09-16T21:17:37.980000+00:00
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Just commented out I guess
Archived author: Adspartan • Posted: 2019-09-16T21:18:59.506000+00:00
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yeah it's just disabled
Archived author: Varen • Posted: 2019-09-16T21:19:10.485000+00:00
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I've been looking at TextureSet::update_lod_texture_map() thinking it was related