Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] <@!100246412050075648> Was there a function to auto generate the distribution of ground effects in n

[DiscordArchive] <@!100246412050075648> Was there a function to auto generate the distribution of ground effects in n

[DiscordArchive] <@!100246412050075648> Was there a function to auto generate the distribution of ground effects in n

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rektbyfaith
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09-16-2019, 09:16 PM
#11
Archived author: Skarn • Posted: 2019-09-16T21:16:01.845000+00:00
Original source

But I can’t, since I don’t have a windows or linux machine.
rektbyfaith
09-16-2019, 09:16 PM #11

Archived author: Skarn • Posted: 2019-09-16T21:16:01.845000+00:00
Original source

But I can’t, since I don’t have a windows or linux machine.

rektbyfaith
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09-16-2019, 09:16 PM
#12
Archived author: Varen • Posted: 2019-09-16T21:16:02.722000+00:00
Original source

does that actually set the map for it not just the doodad ids?
rektbyfaith
09-16-2019, 09:16 PM #12

Archived author: Varen • Posted: 2019-09-16T21:16:02.722000+00:00
Original source

does that actually set the map for it not just the doodad ids?

rektbyfaith
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09-16-2019, 09:16 PM
#13
Archived author: Skarn • Posted: 2019-09-16T21:16:09.284000+00:00
Original source

Yes
rektbyfaith
09-16-2019, 09:16 PM #13

Archived author: Skarn • Posted: 2019-09-16T21:16:09.284000+00:00
Original source

Yes

rektbyfaith
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09-16-2019, 09:16 PM
#14
Archived author: Varen • Posted: 2019-09-16T21:16:14.899000+00:00
Original source

huh
rektbyfaith
09-16-2019, 09:16 PM #14

Archived author: Varen • Posted: 2019-09-16T21:16:14.899000+00:00
Original source

huh

rektbyfaith
Administrator
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09-16-2019, 09:16 PM
#15
Archived author: Varen • Posted: 2019-09-16T21:16:29.744000+00:00
Original source

I'll have to find a version of it then
rektbyfaith
09-16-2019, 09:16 PM #15

Archived author: Varen • Posted: 2019-09-16T21:16:29.744000+00:00
Original source

I'll have to find a version of it then

rektbyfaith
Administrator
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09-16-2019, 09:17 PM
#16
Archived author: Varen • Posted: 2019-09-16T21:17:11.598000+00:00
Original source

I've been trying to see if I could revive it in noggit but I am likely missing something code wise
rektbyfaith
09-16-2019, 09:17 PM #16

Archived author: Varen • Posted: 2019-09-16T21:17:11.598000+00:00
Original source

I've been trying to see if I could revive it in noggit but I am likely missing something code wise

rektbyfaith
Administrator
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09-16-2019, 09:17 PM
#17
Archived author: Skarn • Posted: 2019-09-16T21:17:30.284000+00:00
Original source

It is there
rektbyfaith
09-16-2019, 09:17 PM #17

Archived author: Skarn • Posted: 2019-09-16T21:17:30.284000+00:00
Original source

It is there

rektbyfaith
Administrator
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09-16-2019, 09:17 PM
#18
Archived author: Skarn • Posted: 2019-09-16T21:17:37.980000+00:00
Original source

Just commented out I guess
rektbyfaith
09-16-2019, 09:17 PM #18

Archived author: Skarn • Posted: 2019-09-16T21:17:37.980000+00:00
Original source

Just commented out I guess

rektbyfaith
Administrator
0
09-16-2019, 09:18 PM
#19
Archived author: Adspartan • Posted: 2019-09-16T21:18:59.506000+00:00
Original source

yeah it's just disabled
rektbyfaith
09-16-2019, 09:18 PM #19

Archived author: Adspartan • Posted: 2019-09-16T21:18:59.506000+00:00
Original source

yeah it's just disabled

rektbyfaith
Administrator
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09-16-2019, 09:19 PM
#20
Archived author: Varen • Posted: 2019-09-16T21:19:10.485000+00:00
Original source

I've been looking at TextureSet::update_lod_texture_map() thinking it was related
rektbyfaith
09-16-2019, 09:19 PM #20

Archived author: Varen • Posted: 2019-09-16T21:19:10.485000+00:00
Original source

I've been looking at TextureSet::update_lod_texture_map() thinking it was related

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