Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] <@138006906915651585> how do you plan to calculate the pivot point?

[DiscordArchive] <@138006906915651585> how do you plan to calculate the pivot point?

[DiscordArchive] <@138006906915651585> how do you plan to calculate the pivot point?

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rektbyfaith
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05-19-2019, 08:53 AM
#1
Archived author: Skarn • Posted: 2019-05-19T08:53:48.223000+00:00
Original source

<@138006906915651585> how do you plan to calculate the pivot point?
rektbyfaith
05-19-2019, 08:53 AM #1

Archived author: Skarn • Posted: 2019-05-19T08:53:48.223000+00:00
Original source

<@138006906915651585> how do you plan to calculate the pivot point?

rektbyfaith
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05-19-2019, 08:54 AM
#2
Archived author: Kaev • Posted: 2019-05-19T08:54:28.355000+00:00
Original source

Calculate the point in the middle between all selected objects i guess
rektbyfaith
05-19-2019, 08:54 AM #2

Archived author: Kaev • Posted: 2019-05-19T08:54:28.355000+00:00
Original source

Calculate the point in the middle between all selected objects i guess

rektbyfaith
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05-19-2019, 08:54 AM
#3
Archived author: Adspartan • Posted: 2019-05-19T08:54:38.028000+00:00
Original source

I mean the whole thing isn't really hard to do, but I always had more important thing to do
rektbyfaith
05-19-2019, 08:54 AM #3

Archived author: Adspartan • Posted: 2019-05-19T08:54:38.028000+00:00
Original source

I mean the whole thing isn't really hard to do, but I always had more important thing to do

rektbyfaith
Administrator
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05-19-2019, 08:54 AM
#4
Archived author: MaxtorCoder • Posted: 2019-05-19T08:54:44.474000+00:00
Original source

Pffffff
rektbyfaith
05-19-2019, 08:54 AM #4

Archived author: MaxtorCoder • Posted: 2019-05-19T08:54:44.474000+00:00
Original source

Pffffff

rektbyfaith
Administrator
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05-19-2019, 08:54 AM
#5
Archived author: MaxtorCoder • Posted: 2019-05-19T08:54:46.117000+00:00
Original source

Lazy
rektbyfaith
05-19-2019, 08:54 AM #5

Archived author: MaxtorCoder • Posted: 2019-05-19T08:54:46.117000+00:00
Original source

Lazy

rektbyfaith
Administrator
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05-19-2019, 08:54 AM
#6
Archived author: Skarn • Posted: 2019-05-19T08:54:58.072000+00:00
Original source

<@100246412050075648> what's the state of porting FFP to shaders?
rektbyfaith
05-19-2019, 08:54 AM #6

Archived author: Skarn • Posted: 2019-05-19T08:54:58.072000+00:00
Original source

<@100246412050075648> what's the state of porting FFP to shaders?

rektbyfaith
Administrator
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05-19-2019, 08:55 AM
#7
Archived author: Kaev • Posted: 2019-05-19T08:55:07.021000+00:00
Original source

Haven't done proper C++ since some time and never used QT or boost before
rektbyfaith
05-19-2019, 08:55 AM #7

Archived author: Kaev • Posted: 2019-05-19T08:55:07.021000+00:00
Original source

Haven't done proper C++ since some time and never used QT or boost before

rektbyfaith
Administrator
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05-19-2019, 08:55 AM
#8
Archived author: Kaev • Posted: 2019-05-19T08:55:13.042000+00:00
Original source

I'm rusty
rektbyfaith
05-19-2019, 08:55 AM #8

Archived author: Kaev • Posted: 2019-05-19T08:55:13.042000+00:00
Original source

I'm rusty

rektbyfaith
Administrator
0
05-19-2019, 08:55 AM
#9
Archived author: Adspartan • Posted: 2019-05-19T08:55:25.369000+00:00
Original source

before noggit I had never used opengl and qt
rektbyfaith
05-19-2019, 08:55 AM #9

Archived author: Adspartan • Posted: 2019-05-19T08:55:25.369000+00:00
Original source

before noggit I had never used opengl and qt

rektbyfaith
Administrator
0
05-19-2019, 08:55 AM
#10
Archived author: Adspartan • Posted: 2019-05-19T08:55:46.735000+00:00
Original source

<@!197724887387734016> terrain and m2 (except a few details) are done
rektbyfaith
05-19-2019, 08:55 AM #10

Archived author: Adspartan • Posted: 2019-05-19T08:55:46.735000+00:00
Original source

<@!197724887387734016> terrain and m2 (except a few details) are done

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