[DiscordArchive] Does anybody know how to project 3D Bezier curves?
[DiscordArchive] Does anybody know how to project 3D Bezier curves?
Archived author: Skarn • Posted: 2018-06-11T20:17:49.634000+00:00
Original source
the question here is more about math than just blender
Archived author: Skarn • Posted: 2018-06-11T20:19:14.793000+00:00
Original source
<@250706991515828224> https://blender.stackexchange.com/questi...r-f-curves
[Embed: What is the mathematical basis for F-Curves?]
The Blender user's manual says:
Although F-curves are very similar to Bézier Curves, there are some important differences.
One of these differences is the fact that an F-curve doesn't allow a
https://blender.stackexchange.com/questi...r-f-curves
Archived author: Deamon • Posted: 2018-06-11T20:23:14.288000+00:00
Original source
Ok. Let's take that formula from wiki for Bezier Curve.
https://wikimedia.org/api/rest_v1/media/...fd08fd2919
P0 = m2SplineKey[i-1].value ;
P1 = m2SplineKey[i].value ;
P2 = m2SplineKey[i-1].inTan;
P3 = m2SplineKey[i-1].outTan;
Archived author: Deamon • Posted: 2018-06-11T20:24:16.785000+00:00
Original source
ok, the indexes might be f*d up
Archived author: Deamon • Posted: 2018-06-11T20:24:21.103000+00:00
Original source
let me check
Archived author: Skarn • Posted: 2018-06-11T20:26:03.322000+00:00
Original source
points are two-dimensional vectors though
Archived author: Skarn • Posted: 2018-06-11T20:26:24.967000+00:00
Original source
your code would produce just single values again