[DiscordArchive] So <@86339151300956160> If I would want to make my own patch. I would create a new Build? Am I right
[DiscordArchive] So <@86339151300956160> If I would want to make my own patch. I would create a new Build? Am I right
Archived author: Kallar • Posted: 2018-01-31T11:20:12.761000+00:00
Original source
So <@86339151300956160> If I would want to make my own patch. I would create a new Build? Am I right assuming that 1 Build holds all info to roll out a patch? And I would need to recreate all these files?
Archived author: Marlamin • Posted: 2018-01-31T11:20:51.728000+00:00
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Yes, you'll need to make a new buildconfig for each change you make
Archived author: Marlamin • Posted: 2018-01-31T11:20:56.656000+00:00
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And compile a new CASC build
Archived author: Marlamin • Posted: 2018-01-31T11:21:14.834000+00:00
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It's better to use local file loading patches during testing your mods probably
Archived author: Kallar • Posted: 2018-01-31T11:21:25.746000+00:00
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Yeah
Archived author: Kallar • Posted: 2018-01-31T11:21:31.550000+00:00
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We allready have that
Archived author: Kallar • Posted: 2018-01-31T11:21:41.822000+00:00
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Problem is thet filedataId in elgion
Archived author: Marlamin • Posted: 2018-01-31T11:22:05.192000+00:00
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Yeahhhhh
Archived author: Marlamin • Posted: 2018-01-31T11:22:08.097000+00:00
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That'll be a bitch
Archived author: Kallar • Posted: 2018-01-31T11:22:15.608000+00:00
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