[DiscordArchive] These textures present a black artifact only when overlapping the model. They're set to Add and Two-
[DiscordArchive] These textures present a black artifact only when overlapping the model. They're set to Add and Two-
![[Image: image.png?ex=690c9520&is=690b43a0&hm=e43...c6d4e3a83&]](https://cdn.discordapp.com/attachments/415944535718494208/1372189573144383651/image.png?ex=690c9520&is=690b43a0&hm=e4332c7cb6192d5ec815083d9b1679d6b21832181ec7d915922f66ec6d4e3a83&)
![[Image: image.png?ex=690c9520&is=690b43a0&hm=938...aa4581961&]](https://cdn.discordapp.com/attachments/415944535718494208/1372189573467209730/image.png?ex=690c9520&is=690b43a0&hm=938ba61413b698447ee94da1b0fea72fae789bfa6a7a1e99a4e719baa4581961&)
Archived author: kosmonewt • Posted: 2025-05-14T12:31:28.413000+00:00
Original source
These textures present a black artifact only when overlapping the model. They're set to Add and Two-Sided. I managed to fix the smoke trail above the eyes setting it to Not Z-Buffered, but for some reason it doesn't work for the eye glow. If I do it, it makes it invisible when it overlaps the model. Can be seen from the back or anywhere where the model is not present, though. Any ideas?
![[Image: image.png?ex=690c9520&is=690b43a0&hm=e43...c6d4e3a83&]](https://cdn.discordapp.com/attachments/415944535718494208/1372189573144383651/image.png?ex=690c9520&is=690b43a0&hm=e4332c7cb6192d5ec815083d9b1679d6b21832181ec7d915922f66ec6d4e3a83&)
![[Image: image.png?ex=690c9520&is=690b43a0&hm=938...aa4581961&]](https://cdn.discordapp.com/attachments/415944535718494208/1372189573467209730/image.png?ex=690c9520&is=690b43a0&hm=938ba61413b698447ee94da1b0fea72fae789bfa6a7a1e99a4e719baa4581961&)