[DiscordArchive] That's great info, thanks! Yeah I knew .mpqs were just a typical file system with a hierarchy. I did
[DiscordArchive] That's great info, thanks! Yeah I knew .mpqs were just a typical file system with a hierarchy. I did
Archived author: Shevros • Posted: 2024-10-15T15:28:40.334000+00:00
Original source
Awesome. Thanks for this as well
Archived author: TheMFingYeti • Posted: 2024-10-15T15:29:02.697000+00:00
Original source
The wowdev wiki will end up being your best friend if you start messing with MPQ files.
Archived author: TheMFingYeti • Posted: 2024-10-15T15:29:21.331000+00:00
Original source
It's super helpful for figuring out what all the flags are and how to apply them and the various fields
Archived author: Shevros • Posted: 2024-10-15T15:30:23.862000+00:00
Original source
Yep, I'm immediately getting that feeling. Thanks so much for the help so far, everyone
Archived author: stoneharry • Posted: 2024-10-15T15:30:29.297000+00:00
Original source
I also wrote https://github.com/stoneharry/WoW-Map-Asset-Parser which may or may not be helpful. It can parse a map to find the objects used and the textures within those objects.
[Embed: GitHub - stoneharry/WoW-Map-Asset-Parser: A tool for extracting all...]
A tool for extracting all the used assets on a map so that only the required data needs to be packaged in a patch. - stoneharry/WoW-Map-Asset-Parser
https://github.com/stoneharry/WoW-Map-Asset-Parser
Archived author: A2 • Posted: 2024-10-15T15:30:46.335000+00:00
Original source
I made some guide around 4 years ago for BLP conversion
Archived author: A2 • Posted: 2024-10-15T15:30:52.107000+00:00
Original source
So you can check it out if you want
Archived author: A2 • Posted: 2024-10-15T15:30:52.458000+00:00
Original source
https://www.youtube.com/watch?v=aUPGkLUH0AA
[Embed: BLP Converting Guide || Using CMD and win PATH || WOTLK 3.3.5]
BLP Converting Guide || Using CMD and win PATH || WOTLK 3.3.5
DOWNLOAD BLPConvertor with my CMD FILES : https://ulozto.net/file/NO8SA1k4oAp5/blpconvertor-7z
===============================================
Twitch: https://www.twitch.tv/AlastorStrixEfuartus
MC.net: https://model-changing.net/profile/6-ala...xefuartus/
Youtube: https://ww...
https://www.youtube.com/watch?v=aUPGkLUH0AA
Archived author: Shevros • Posted: 2024-10-15T15:31:28.603000+00:00
Original source
Ah that's actually great. I was thinking I might start with editing a small, contained instanced area. Something like Violet Hold, or Nagrand Arena
![[Image: Screenshot_20241015-113229.png?ex=690c17...a0d4e698d&]](https://cdn.discordapp.com/attachments/415944535718494208/1295771824768155742/Screenshot_20241015-113229.png?ex=690c174d&is=690ac5cd&hm=731f4d41ad12f73249ee5097bc4b31721e777b2cd6235c3fd339ad5a0d4e698d&)
Archived author: Shevros • Posted: 2024-10-15T15:34:37.364000+00:00
Original source
A quick look at your repo raises a question. Your readme says that it requires the data to be "outside of .mpqs." Is there something I need to do to the 3.3.5a client before starting? Unpack it somehow?
![[Image: Screenshot_20241015-113229.png?ex=690c17...a0d4e698d&]](https://cdn.discordapp.com/attachments/415944535718494208/1295771824768155742/Screenshot_20241015-113229.png?ex=690c174d&is=690ac5cd&hm=731f4d41ad12f73249ee5097bc4b31721e777b2cd6235c3fd339ad5a0d4e698d&)