[DiscordArchive] so you want it to return when target is not a player?
[DiscordArchive] so you want it to return when target is not a player?
Archived author: Thulz • Posted: 2024-05-21T20:58:43.683000+00:00
Original source
Show me effects tab
Archived author: Thulz • Posted: 2024-05-21T20:58:49.928000+00:00
Original source
I want to see how targeting there works
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-21T20:59:03.482000+00:00
Original source
on 1 or 2
Archived author: Thulz • Posted: 2024-05-21T20:59:10.123000+00:00
Original source
effects 2 > aura 2
Archived author: Aleist3r • Posted: 2024-05-21T21:00:34.634000+00:00
Original source
i think i had that problem where `!target->GetTypeId() == TYPEID_UNIT` was not working properly for players, may be wrong since it's been quite a while since that code and i kinda cringe at some solutions nowadays
![[Image: image.png?ex=690c63d1&is=690b1251&hm=074...fae29f662&]](https://cdn.discordapp.com/attachments/415944535718494208/1242582969433063424/image.png?ex=690c63d1&is=690b1251&hm=07436faf51699014b7285283842ea56e585407b8c58fe12cbca8df9fae29f662&)
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-21T21:01:06.030000+00:00
Original source
aura 1 does the trigger, this is what it has on that effect
![[Image: image.png?ex=690c63d1&is=690b1251&hm=074...fae29f662&]](https://cdn.discordapp.com/attachments/415944535718494208/1242582969433063424/image.png?ex=690c63d1&is=690b1251&hm=07436faf51699014b7285283842ea56e585407b8c58fe12cbca8df9fae29f662&)
Archived author: Thulz • Posted: 2024-05-21T21:01:11.640000+00:00
Original source
instead of ! just != the type id
Archived author: Thulz • Posted: 2024-05-21T21:02:00.993000+00:00
Original source
so
Archived author: Thulz • Posted: 2024-05-21T21:02:05.501000+00:00
Original source
aura 1 & 2 stack on caster
Archived author: stoneharry • Posted: 2024-05-21T21:02:46.843000+00:00
Original source
you can't have spell_aura_none