Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] who knows, what limit of gameobjects, like can i made map from Gobjects ?

[DiscordArchive] who knows, what limit of gameobjects, like can i made map from Gobjects ?

[DiscordArchive] who knows, what limit of gameobjects, like can i made map from Gobjects ?

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rektbyfaith
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03-07-2024, 06:17 PM
#1
Archived author: Greencheezz • Posted: 2024-03-07T18:17:49.490000+00:00
Original source

who knows, what limit of gameobjects, like can i made map from Gobjects ?
rektbyfaith
03-07-2024, 06:17 PM #1

Archived author: Greencheezz • Posted: 2024-03-07T18:17:49.490000+00:00
Original source

who knows, what limit of gameobjects, like can i made map from Gobjects ?

rektbyfaith
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03-07-2024, 06:27 PM
#2
Archived author: Titi • Posted: 2024-03-07T18:27:16.990000+00:00
Original source

there isn't really a limit, just poor performance scaling
rektbyfaith
03-07-2024, 06:27 PM #2

Archived author: Titi • Posted: 2024-03-07T18:27:16.990000+00:00
Original source

there isn't really a limit, just poor performance scaling

rektbyfaith
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03-07-2024, 06:28 PM
#3
Archived author: Titi • Posted: 2024-03-07T18:28:16.516000+00:00
Original source

they have a pretty short rendering distance by default and if you increase their render distance (aka at which distance the server sends the players packets for them) then you'll hammer the server
rektbyfaith
03-07-2024, 06:28 PM #3

Archived author: Titi • Posted: 2024-03-07T18:28:16.516000+00:00
Original source

they have a pretty short rendering distance by default and if you increase their render distance (aka at which distance the server sends the players packets for them) then you'll hammer the server

rektbyfaith
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03-07-2024, 06:29 PM
#4
Archived author: Greencheezz • Posted: 2024-03-07T18:29:02.804000+00:00
Original source

hmm so how many gobjects need to make game uncomfortable?
rektbyfaith
03-07-2024, 06:29 PM #4

Archived author: Greencheezz • Posted: 2024-03-07T18:29:02.804000+00:00
Original source

hmm so how many gobjects need to make game uncomfortable?

rektbyfaith
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03-07-2024, 06:29 PM
#5
Archived author: Titi • Posted: 2024-03-07T18:29:31.480000+00:00
Original source

if the server is only ever gonna be one or two players it might work but very bad idea otherwise (still a bad idea even for one player )
rektbyfaith
03-07-2024, 06:29 PM #5

Archived author: Titi • Posted: 2024-03-07T18:29:31.480000+00:00
Original source

if the server is only ever gonna be one or two players it might work but very bad idea otherwise (still a bad idea even for one player )

rektbyfaith
Administrator
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03-07-2024, 06:32 PM
#6
Archived author: Greencheezz • Posted: 2024-03-07T18:32:07.812000+00:00
Original source

sad, no way to make cities with modular houses or buildings
rektbyfaith
03-07-2024, 06:32 PM #6

Archived author: Greencheezz • Posted: 2024-03-07T18:32:07.812000+00:00
Original source

sad, no way to make cities with modular houses or buildings

rektbyfaith
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03-07-2024, 06:33 PM
#7
Archived author: Lyswh • Posted: 2024-03-07T18:33:41.963000+00:00
Original source

I mean, you can, but not with gobjs <:kekw:1115251543751532674>
rektbyfaith
03-07-2024, 06:33 PM #7

Archived author: Lyswh • Posted: 2024-03-07T18:33:41.963000+00:00
Original source

I mean, you can, but not with gobjs <:kekw:1115251543751532674>

rektbyfaith
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03-07-2024, 06:37 PM
#8
Archived author: Greencheezz • Posted: 2024-03-07T18:37:23.661000+00:00
Original source

is there another way to allow build something dynamically without gobjects?
rektbyfaith
03-07-2024, 06:37 PM #8

Archived author: Greencheezz • Posted: 2024-03-07T18:37:23.661000+00:00
Original source

is there another way to allow build something dynamically without gobjects?

rektbyfaith
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03-07-2024, 06:43 PM
#9
Archived author: balake • Posted: 2024-03-07T18:43:29.307000+00:00
Original source

trying to manipulate c-strings, but whenever I try to duplicate the unitName char* I can't use neither the source nor the dest char* as an arg for the functions that come after, always crashes the client on loading from character select to world & shows this error

If I don't do strdup on unitName & just run the original function with it, it works fine, so the detouring should be okay.
[Image: image.png?ex=690c4391&is=690af211&hm=08f...b8f14a95b&]
rektbyfaith
03-07-2024, 06:43 PM #9

Archived author: balake • Posted: 2024-03-07T18:43:29.307000+00:00
Original source

trying to manipulate c-strings, but whenever I try to duplicate the unitName char* I can't use neither the source nor the dest char* as an arg for the functions that come after, always crashes the client on loading from character select to world & shows this error

If I don't do strdup on unitName & just run the original function with it, it works fine, so the detouring should be okay.
[Image: image.png?ex=690c4391&is=690af211&hm=08f...b8f14a95b&]

rektbyfaith
Administrator
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03-07-2024, 07:33 PM
#10
Archived author: M'Dic • Posted: 2024-03-07T19:33:48.305000+00:00
Original source

And his ass virginity
rektbyfaith
03-07-2024, 07:33 PM #10

Archived author: M'Dic • Posted: 2024-03-07T19:33:48.305000+00:00
Original source

And his ass virginity

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