[DiscordArchive] Isn't it just putting the questID on data8 in gameobject_template?
[DiscordArchive] Isn't it just putting the questID on data8 in gameobject_template?
Archived author: Fypen • Posted: 2023-12-09T12:35:41.219000+00:00
Original source
Isn't it just putting the questID on data8 in gameobject_template?
Archived author: Fred • Posted: 2023-12-09T12:38:28.164000+00:00
Original source
Not at the PC so haven't been able to check myself, but it seems like in the cactus quests it's deduced by the gameobject_loot_template having QuestRequired=1, and then the core is logically inferring all the quests that could be required to open the gameobject based on the item ID in gameobject_loot_template
Archived author: Fred • Posted: 2023-12-09T12:38:42.163000+00:00
Original source
But this is just my guess without being able to test myself
Archived author: Fred • Posted: 2023-12-09T12:39:04.163000+00:00
Original source
So the cactus is a gameobject type = 3 (chest) and data1 points to the gameobject_loot_template entry
Archived author: Fypen • Posted: 2023-12-09T12:40:53+00:00
Original source
Yeah if what you're trying to do is based on it being items in those gameobjects it would be enough to put "QuestRequired=1" and add the entry in gameobject_questitem (gob ID + item ID)
Archived author: Fred • Posted: 2023-12-09T12:41:34.744000+00:00
Original source
Thanks guys,and thanks everyone joining in, I'll. check this first thing when I get back home
Archived author: Elowy • Posted: 2023-12-09T12:46:25.001000+00:00
Original source
That is it, also, there is different id's for different objects from Lock.dbc