[DiscordArchive] for area effects?
[DiscordArchive] for area effects?
Archived author: robinsch • Posted: 2023-08-21T21:22:44.280000+00:00
Original source
for area effects?
Archived author: will0x539 • Posted: 2023-08-21T21:24:37.720000+00:00
Original source
Yes. Although i suppose there are different approaches depending on the spell type, AOE vs cone for example. I'd like to look at all implementations of collision detection ideally
Archived author: will0x539 • Posted: 2023-08-21T21:24:47.096000+00:00
Original source
(including things like LoS)
Archived author: robinsch • Posted: 2023-08-21T21:25:54.182000+00:00
Original source
SelectEffectImplicitTargets
Archived author: will0x539 • Posted: 2023-08-21T21:41:15.751000+00:00
Original source
And any chance you know if TC implements AABB anywhere? I'm guessing not as can't see it in G3D
Archived author: robinsch • Posted: 2023-08-21T21:45:59.133000+00:00
Original source
GameObjectModel::getBounds for server objects, ModelSpawn::getBounds for "client" objects
Archived author: will0x539 • Posted: 2023-08-21T21:51:13.814000+00:00
Original source
Exactly what I'm looking for. Thank you so much. Saved me quite a bit of time.