[DiscordArchive] I'm trying to remove fog inside of a lightParam, I've edited the values for the fog Distance / fog m
[DiscordArchive] I'm trying to remove fog inside of a lightParam, I've edited the values for the fog Distance / fog m
Archived author: Drikish • Posted: 2023-08-18T21:43:16.116000+00:00
Original source
I'm trying to remove fog inside of a lightParam, I've edited the values for the fog Distance / fog multiplier in lightBandFloat, but I can't seem to actually get rid of it... No matter what I set the values too, either miles away or 0 on the multiplier its still there.
Is there anywhere else where its defined, it seems like float controls the density / render range but where is it defined 'How much fog' there is?
Archived author: Azarchius • Posted: 2023-08-18T22:14:26.407000+00:00
Original source
ahh, unfortunately seems to use internal DBCs.
Archived author: Azarchius • Posted: 2023-08-18T22:14:41.975000+00:00
Original source
well I suppose I can hotfix them but this mostly looks cool for static cinematics