Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] but client would then show wrong cooldown in spell tooltips right ?

[DiscordArchive] but client would then show wrong cooldown in spell tooltips right ?

[DiscordArchive] but client would then show wrong cooldown in spell tooltips right ?

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rektbyfaith
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07-22-2023, 08:18 AM
#1
Archived author: Rymercyble • Posted: 2023-07-22T08:18:06.924000+00:00
Original source

but client would then show wrong cooldown in spell tooltips right ?
rektbyfaith
07-22-2023, 08:18 AM #1

Archived author: Rymercyble • Posted: 2023-07-22T08:18:06.924000+00:00
Original source

but client would then show wrong cooldown in spell tooltips right ?

rektbyfaith
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07-22-2023, 08:18 AM
#2
Archived author: Deleted User • Posted: 2023-07-22T08:18:14.044000+00:00
Original source

Correct
rektbyfaith
07-22-2023, 08:18 AM #2

Archived author: Deleted User • Posted: 2023-07-22T08:18:14.044000+00:00
Original source

Correct

rektbyfaith
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07-22-2023, 08:20 AM
#3
Archived author: Rymercyble • Posted: 2023-07-22T08:20:47.196000+00:00
Original source

rektbyfaith
07-22-2023, 08:20 AM #3

Archived author: Rymercyble • Posted: 2023-07-22T08:20:47.196000+00:00
Original source

rektbyfaith
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07-22-2023, 08:25 AM
#4
Archived author: <o> • Posted: 2023-07-22T08:25:53.848000+00:00
Original source

might be doable with dummy auras covering all the common spell families, and might be possible to just trick the client that that is what's going on without managing them on the server
rektbyfaith
07-22-2023, 08:25 AM #4

Archived author: <o> • Posted: 2023-07-22T08:25:53.848000+00:00
Original source

might be doable with dummy auras covering all the common spell families, and might be possible to just trick the client that that is what's going on without managing them on the server

rektbyfaith
Administrator
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07-22-2023, 08:28 AM
#5
Archived author: <o> • Posted: 2023-07-22T08:28:30.799000+00:00
Original source

if you're making your own spells it's easier, just use a single spell family for all spells
rektbyfaith
07-22-2023, 08:28 AM #5

Archived author: <o> • Posted: 2023-07-22T08:28:30.799000+00:00
Original source

if you're making your own spells it's easier, just use a single spell family for all spells

rektbyfaith
Administrator
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07-22-2023, 08:29 AM
#6
Archived author: Rymercyble • Posted: 2023-07-22T08:29:06.245000+00:00
Original source

so what exactly is spell family ? some arbitrary flag to group spells ?
rektbyfaith
07-22-2023, 08:29 AM #6

Archived author: Rymercyble • Posted: 2023-07-22T08:29:06.245000+00:00
Original source

so what exactly is spell family ? some arbitrary flag to group spells ?

rektbyfaith
Administrator
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07-22-2023, 08:29 AM
#7
Archived author: <o> • Posted: 2023-07-22T08:29:27.661000+00:00
Original source

it's a group id. spells of different spell families cannot affect each others
rektbyfaith
07-22-2023, 08:29 AM #7

Archived author: <o> • Posted: 2023-07-22T08:29:27.661000+00:00
Original source

it's a group id. spells of different spell families cannot affect each others

rektbyfaith
Administrator
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07-22-2023, 08:30 AM
#8
Archived author: <o> • Posted: 2023-07-22T08:30:29.459000+00:00
Original source

if two spells have the same family id, the effect flags (96 bits / 3 ints) are used against the target spells spell flags (also 96 bits / 3 ints) to decide if the effect should apply on the target spell
rektbyfaith
07-22-2023, 08:30 AM #8

Archived author: <o> • Posted: 2023-07-22T08:30:29.459000+00:00
Original source

if two spells have the same family id, the effect flags (96 bits / 3 ints) are used against the target spells spell flags (also 96 bits / 3 ints) to decide if the effect should apply on the target spell

rektbyfaith
Administrator
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07-22-2023, 08:31 AM
#9
Archived author: <o> • Posted: 2023-07-22T08:31:21.984000+00:00
Original source

so for each spell family, you can have up to 96 distinct channels for what spells should affect what other spells
rektbyfaith
07-22-2023, 08:31 AM #9

Archived author: <o> • Posted: 2023-07-22T08:31:21.984000+00:00
Original source

so for each spell family, you can have up to 96 distinct channels for what spells should affect what other spells

rektbyfaith
Administrator
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07-22-2023, 08:32 AM
#10
Archived author: Rymercyble • Posted: 2023-07-22T08:32:32.691000+00:00
Original source

thats....
rektbyfaith
07-22-2023, 08:32 AM #10

Archived author: Rymercyble • Posted: 2023-07-22T08:32:32.691000+00:00
Original source

thats....

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