Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] so i would hook into all of these right ?

[DiscordArchive] so i would hook into all of these right ?

[DiscordArchive] so i would hook into all of these right ?

Pages (2): 1 2 Next
rektbyfaith
Administrator
0
07-18-2023, 07:22 AM
#1
Archived author: Rymercyble • Posted: 2023-07-18T07:22:56.535000+00:00
Original source

so i would hook into all of these right ?
[Image: image.png?ex=690c4cd0&is=690afb50&hm=831...fe0a27d54&]
rektbyfaith
07-18-2023, 07:22 AM #1

Archived author: Rymercyble • Posted: 2023-07-18T07:22:56.535000+00:00
Original source

so i would hook into all of these right ?
[Image: image.png?ex=690c4cd0&is=690afb50&hm=831...fe0a27d54&]

rektbyfaith
Administrator
0
07-18-2023, 07:23 AM
#2
Archived author: robinsch • Posted: 2023-07-18T07:23:45.760000+00:00
Original source

i dont know what you want to do
rektbyfaith
07-18-2023, 07:23 AM #2

Archived author: robinsch • Posted: 2023-07-18T07:23:45.760000+00:00
Original source

i dont know what you want to do

rektbyfaith
Administrator
0
07-18-2023, 07:23 AM
#3
Archived author: robinsch • Posted: 2023-07-18T07:23:51.101000+00:00
Original source

so i cant answer
rektbyfaith
07-18-2023, 07:23 AM #3

Archived author: robinsch • Posted: 2023-07-18T07:23:51.101000+00:00
Original source

so i cant answer

rektbyfaith
Administrator
0
07-18-2023, 07:24 AM
#4
Archived author: Rymercyble • Posted: 2023-07-18T07:24:12.028000+00:00
Original source

track movement of any creture (unit) right now i got only players (through `OnPlayerMove`)
rektbyfaith
07-18-2023, 07:24 AM #4

Archived author: Rymercyble • Posted: 2023-07-18T07:24:12.028000+00:00
Original source

track movement of any creture (unit) right now i got only players (through `OnPlayerMove`)

rektbyfaith
Administrator
0
07-18-2023, 07:25 AM
#5
Archived author: robinsch • Posted: 2023-07-18T07:25:45.547000+00:00
Original source

Well depens how precise you want the hook to be, MovementInform is called for finished points, you would also need to hook movement invoke I guess.
rektbyfaith
07-18-2023, 07:25 AM #5

Archived author: robinsch • Posted: 2023-07-18T07:25:45.547000+00:00
Original source

Well depens how precise you want the hook to be, MovementInform is called for finished points, you would also need to hook movement invoke I guess.

rektbyfaith
Administrator
0
07-18-2023, 07:26 AM
#6
Archived author: Rymercyble • Posted: 2023-07-18T07:26:37.152000+00:00
Original source

for players its triggered like 3 times per second while player is moving so something like that 2-3x per second
rektbyfaith
07-18-2023, 07:26 AM #6

Archived author: Rymercyble • Posted: 2023-07-18T07:26:37.152000+00:00
Original source

for players its triggered like 3 times per second while player is moving so something like that 2-3x per second

rektbyfaith
Administrator
0
07-18-2023, 07:27 AM
#7
Archived author: robinsch • Posted: 2023-07-18T07:27:14.700000+00:00
Original source

No it depends on the movement type, if you just move forward it's called for each heartbeat tick
rektbyfaith
07-18-2023, 07:27 AM #7

Archived author: robinsch • Posted: 2023-07-18T07:27:14.700000+00:00
Original source

No it depends on the movement type, if you just move forward it's called for each heartbeat tick

rektbyfaith
Administrator
0
07-18-2023, 07:33 AM
#8
Archived author: Rymercyble • Posted: 2023-07-18T07:33:06.383000+00:00
Original source

im not rly sure what that means like there is some difference if creature is moving in waypoint path vs wandering vs "following" player in combat ?
rektbyfaith
07-18-2023, 07:33 AM #8

Archived author: Rymercyble • Posted: 2023-07-18T07:33:06.383000+00:00
Original source

im not rly sure what that means like there is some difference if creature is moving in waypoint path vs wandering vs "following" player in combat ?

rektbyfaith
Administrator
0
07-18-2023, 07:37 AM
#9
Archived author: robinsch • Posted: 2023-07-18T07:37:28.679000+00:00
Original source

Only the movement generator is differently. For player the precision depends on their movement type (turning while moving or just simply linear movement).
rektbyfaith
07-18-2023, 07:37 AM #9

Archived author: robinsch • Posted: 2023-07-18T07:37:28.679000+00:00
Original source

Only the movement generator is differently. For player the precision depends on their movement type (turning while moving or just simply linear movement).

rektbyfaith
Administrator
0
07-18-2023, 07:41 AM
#10
Archived author: Rymercyble • Posted: 2023-07-18T07:41:42.518000+00:00
Original source

yeeee i dont rly need to go that deep into it i just need decent emount of good enough data to create this https://www.warcraftlogs.com/reports/QCF...iew=replay
rektbyfaith
07-18-2023, 07:41 AM #10

Archived author: Rymercyble • Posted: 2023-07-18T07:41:42.518000+00:00
Original source

yeeee i dont rly need to go that deep into it i just need decent emount of good enough data to create this https://www.warcraftlogs.com/reports/QCF...iew=replay

Pages (2): 1 2 Next
Recently Browsing
 1 Guest(s)
Recently Browsing
 1 Guest(s)