Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Ya i was in gm mode. And i think i got the difficulties right, 0/2 is 10man n/h and 1/3 is 25 n/h ri

[DiscordArchive] Ya i was in gm mode. And i think i got the difficulties right, 0/2 is 10man n/h and 1/3 is 25 n/h ri

[DiscordArchive] Ya i was in gm mode. And i think i got the difficulties right, 0/2 is 10man n/h and 1/3 is 25 n/h ri

rektbyfaith
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04-07-2023, 04:55 PM
#1
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2023-04-07T16:55:33.499000+00:00
Original source

Ya i was in gm mode. And i think i got the difficulties right, 0/2 is 10man n/h and 1/3 is 25 n/h right?
rektbyfaith
04-07-2023, 04:55 PM #1

Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2023-04-07T16:55:33.499000+00:00
Original source

Ya i was in gm mode. And i think i got the difficulties right, 0/2 is 10man n/h and 1/3 is 25 n/h right?

rektbyfaith
Administrator
0
04-07-2023, 04:55 PM
#2
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2023-04-07T16:55:50.512000+00:00
Original source

Thats what it looked like on ruby sanctum which i mostly just copied from
rektbyfaith
04-07-2023, 04:55 PM #2

Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2023-04-07T16:55:50.512000+00:00
Original source

Thats what it looked like on ruby sanctum which i mostly just copied from

rektbyfaith
Administrator
0
04-07-2023, 04:55 PM
#3
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2023-04-07T16:55:58.419000+00:00
Original source

Pog
rektbyfaith
04-07-2023, 04:55 PM #3

Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2023-04-07T16:55:58.419000+00:00
Original source

Pog

rektbyfaith
Administrator
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04-07-2023, 04:57 PM
#4
Archived author: ACHERAX • Posted: 2023-04-07T16:57:06.674000+00:00
Original source

Should work fine, then, not sure what else could be going wrong
rektbyfaith
04-07-2023, 04:57 PM #4

Archived author: ACHERAX • Posted: 2023-04-07T16:57:06.674000+00:00
Original source

Should work fine, then, not sure what else could be going wrong

rektbyfaith
Administrator
0
04-07-2023, 04:57 PM
#5
Archived author: ACHERAX • Posted: 2023-04-07T16:57:28.108000+00:00
Original source

```enum Difficulty : uint8
{
REGULAR_DIFFICULTY = 0,

DUNGEON_DIFFICULTY_NORMAL = 0,
DUNGEON_DIFFICULTY_HEROIC = 1,
DUNGEON_DIFFICULTY_EPIC = 2,

RAID_DIFFICULTY_10MAN_NORMAL = 0,
RAID_DIFFICULTY_25MAN_NORMAL = 1,
RAID_DIFFICULTY_10MAN_HEROIC = 2,
RAID_DIFFICULTY_25MAN_HEROIC = 3
};```
rektbyfaith
04-07-2023, 04:57 PM #5

Archived author: ACHERAX • Posted: 2023-04-07T16:57:28.108000+00:00
Original source

```enum Difficulty : uint8
{
REGULAR_DIFFICULTY = 0,

DUNGEON_DIFFICULTY_NORMAL = 0,
DUNGEON_DIFFICULTY_HEROIC = 1,
DUNGEON_DIFFICULTY_EPIC = 2,

RAID_DIFFICULTY_10MAN_NORMAL = 0,
RAID_DIFFICULTY_25MAN_NORMAL = 1,
RAID_DIFFICULTY_10MAN_HEROIC = 2,
RAID_DIFFICULTY_25MAN_HEROIC = 3
};```

rektbyfaith
Administrator
0
04-07-2023, 05:05 PM
#6
Archived author: stoneharry • Posted: 2023-04-07T17:05:08.912000+00:00
Original source

For custom maps from memory for TC:

- instance_template is the only SQL table that needs updating
- map data needs to exist at a minimum. vmaps and mmaps can be built later
- the DBCs need to be updated both server side and client side. These are primarily map and mapdifficulty
rektbyfaith
04-07-2023, 05:05 PM #6

Archived author: stoneharry • Posted: 2023-04-07T17:05:08.912000+00:00
Original source

For custom maps from memory for TC:

- instance_template is the only SQL table that needs updating
- map data needs to exist at a minimum. vmaps and mmaps can be built later
- the DBCs need to be updated both server side and client side. These are primarily map and mapdifficulty

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