[DiscordArchive] oh, it's a raid map?
[DiscordArchive] oh, it's a raid map?
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2023-04-05T15:34:52.012000+00:00
Original source
k with flag set to 1 it now says the mapid or coords are invalid
Archived author: Goatrek • Posted: 2023-04-05T15:37:29.002000+00:00
Original source
I have a talent tree that is maxing out 10 rows with 4 talents in each but I have designed 4 more talents for row 11. But in game it gives me error "Too many Talents in Talent Frame!"
How do I add number of possible talents for talent trees without getting hit by a ton of other lua errors? I tried to simply increase "MAX_NUM_TALENTS = 40;" to a larger value (44,60 etc) in the TalentFrameBase lua file but that just scrambled the entire talent tree and threw tons of errors.
Appreciate any help! Was hoping to playtest the new talents tonight with some people... U.U
Archived author: Foe • Posted: 2023-04-05T15:40:38.516000+00:00
Original source
Just need to increase MAX_NUM_TALENTS, but cant help you with debugging errors if you dont post errors
Archived author: Goatrek • Posted: 2023-04-05T15:40:54.219000+00:00
Original source
right, let me generate it again and Ill give it to ya!
Archived author: Goatrek • Posted: 2023-04-05T15:42:57.087000+00:00
Original source
Message: ...rface\AddOns\Blizzard_TalentUI\Blizzard_TalentUI.lua:895: attempt to call global 'TalentFrame_UpdateSpecInfoCache' (a nil value)
Time: 04/05/23 17:42:23
Count: 1
Stack: ...rface\AddOns\Blizzard_TalentUI\Blizzard_TalentUI.lua:895: in function `PlayerSpecTab_Update'
...rface\AddOns\Blizzard_TalentUI\Blizzard_TalentUI.lua:973: in function `PlayerSpecTab_Load'
[string "*:OnLoad"]:1: in function <[string "*:OnLoad"]:1>
[C]: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:235: in function `UIParentLoadAddOn'
Interface\FrameXML\UIParent.lua:285: in function `TalentFrame_LoadUI'
Interface\FrameXML\UIParent.lua:364: in function `ToggleTalentFrame'
[string "TOGGLETALENTS"]:1: in function <[string "TOGGLETALENTS"]:1>
Locals: self = PlayerSpecTab1 {
specIndex = "spec1"
0 = <userdata>
usingPortraitTexture = true
}
activeTalentGroup = 1
numTalentGroups = 1
activePetTalentGroup = 1
numPetTalentGroups = 0
specIndex = "spec1"
spec = <table> {
glyphName = "Primary Glyphs"
tooltip = "Primary Talents"
talentGroup = 1
unit = "player"
name = "Primary Talents"
defaultSpecTexture = "Interface\Icons\Ability_Marksmanship"
hasGlyphs = true
portraitUnit = "player"
pet = false
}
canShow = true
isSelectedSpec = false
isActiveSpec = true
normalTexture = <unnamed> {
0 = <userdata>
}
hasMultipleTalentGroups = false
(*temporary) = nil
(*temporary) = <table> {
}
(*temporary) = false
(*temporary) = false
(*temporary) = 1
(*temporary) = "attempt to call global 'TalentFrame_UpdateSpecInfoCache' (a nil value)"
specs = <table> {
petspec1 = <table> {
}
spec1 = <table> {
}
spec2 = <table> {
}
}
selectedSpec = nil
SELECTEDSPEC_DISPLAYTYPE = "GOLD_INSIDE"
ACTIVESPEC_DISPLAYTYPE = nil
talentSpecInfoCache = <table> {
petspec1 = <table> {
}
spec1 = <table> {
}
spec2 = <table> {
}
}
![[Image: 12312312.jpg?ex=690c195b&is=690ac7db&hm=...553e4c5dd&]](https://cdn.discordapp.com/attachments/415944535718494208/1093199214898581675/12312312.jpg?ex=690c195b&is=690ac7db&hm=da8b4f479759d1254c702a2607be2cf8a68dedee36ec35be464d134553e4c5dd&)
Archived author: Goatrek • Posted: 2023-04-05T15:43:23.556000+00:00
Original source
![[Image: 12312312.jpg?ex=690c195b&is=690ac7db&hm=...553e4c5dd&]](https://cdn.discordapp.com/attachments/415944535718494208/1093199214898581675/12312312.jpg?ex=690c195b&is=690ac7db&hm=da8b4f479759d1254c702a2607be2cf8a68dedee36ec35be464d134553e4c5dd&)
Archived author: Goatrek • Posted: 2023-04-05T15:43:53.811000+00:00
Original source
This is thrown to me with MAX_TALENT set to 44
Archived author: Foe • Posted: 2023-04-05T15:45:57.098000+00:00
Original source
So you're using the wrong version of TalentFrameBase.lua
Archived author: Foe • Posted: 2023-04-05T15:46:07.283000+00:00
Original source
Probably an old version and not the 3.3.5 version
Archived author: Goatrek • Posted: 2023-04-05T15:47:00.089000+00:00
Original source
Hmm... Im using the one from the 3.3.5 client though