[DiscordArchive] Does each model have a specific Attachment ID's?
[DiscordArchive] Does each model have a specific Attachment ID's?
Archived author: AbyssalJake • Posted: 2022-12-27T00:21:22.145000+00:00
Original source
Does each model have a specific Attachment ID's?
Archived author: A2 • Posted: 2022-12-27T00:21:47.948000+00:00
Original source
Y
Archived author: AbyssalJake • Posted: 2022-12-27T00:22:33.633000+00:00
Original source
Can you pretty please tell me how to find the model attachment number
Archived author: AbyssalJake • Posted: 2022-12-27T00:22:49.354000+00:00
Original source
Whether it's in 010 or Blender
Archived author: A2 • Posted: 2022-12-27T00:23:22.533000+00:00
Original source
in m2s header
Archived author: A2 • Posted: 2022-12-27T00:23:33.244000+00:00
Original source
```c++
uint nAttachments; // 0xF0
uint ofsAttachments<format=hex>; // 0xF4
uint nAttachLookup; // 0xF8
uint ofsAttachLookup<format=hex>; // 0xFC
```
Archived author: A2 • Posted: 2022-12-27T00:24:02.994000+00:00
Original source
nAttachment is block with actual attachment data
Archived author: A2 • Posted: 2022-12-27T00:24:17.715000+00:00
Original source
where nAttachLookup defines which attachment is which based on hardcoded list in exe
Archived author: A2 • Posted: 2022-12-27T00:24:34.946000+00:00
Original source
https://wowdev.wiki/M2#Attachments
[Embed: M2]
https://wowdev.wiki/M2
![[Image: Screenshot_50.png?ex=690c9446&is=690b42c...787f642cf&]](https://cdn.discordapp.com/attachments/415944535718494208/1057092409965678704/Screenshot_50.png?ex=690c9446&is=690b42c6&hm=878666bcef2ac9719c3d5ad2dbd218d46e3735e171861db660ad502787f642cf&)
Archived author: AbyssalJake • Posted: 2022-12-27T00:27:50.424000+00:00
Original source
![[Image: Screenshot_50.png?ex=690c9446&is=690b42c...787f642cf&]](https://cdn.discordapp.com/attachments/415944535718494208/1057092409965678704/Screenshot_50.png?ex=690c9446&is=690b42c6&hm=878666bcef2ac9719c3d5ad2dbd218d46e3735e171861db660ad502787f642cf&)