[DiscordArchive] ah yeah didn't you flood your map with water if used wrong?
[DiscordArchive] ah yeah didn't you flood your map with water if used wrong?
Archived author: Kaev • Posted: 2022-11-13T22:15:44.849000+00:00
Original source
I always wanted to make games but WoW emulation actually also got me into development and database stuff etc
Archived author: Kaev • Posted: 2022-11-13T22:16:05.403000+00:00
Original source
I kinda learned all the basics that i need nowadays thanks to WoW emulation
Archived author: Foe • Posted: 2022-11-13T22:16:22.582000+00:00
Original source
Wow emu got me on the general path of IT, thankfully there's different things to do than programming lol
Archived author: Titi • Posted: 2022-11-13T22:16:26.662000+00:00
Original source
I initially started contributing on WDE to do this but I believe Noggit is more fit for a all in one server+client editing
Archived author: Titi • Posted: 2022-11-13T22:17:40.051000+00:00
Original source
Like at some points I want a spell editor that can also render and edit spell visuals, using noggit's engine would make it easier, though it struggles with particles atm
Archived author: Kaev • Posted: 2022-11-13T22:17:52.885000+00:00
Original source
This is only for manually hidden models, right? They don't get hidden when they're out of viewport, right?
Archived author: Titi • Posted: 2022-11-13T22:18:00.992000+00:00
Original source
particles half work in noggit green and are completely broken in noggit red
Archived author: Foe • Posted: 2022-11-13T22:18:17.729000+00:00
Original source
I heard Skarn has a fix for it but, you know
Archived author: Titi • Posted: 2022-11-13T22:20:50.144000+00:00
Original source
yeah just like wmo doodads
Archived author: Kaev • Posted: 2022-11-13T22:24:15.305000+00:00
Original source
Enough for today, need some sleep now gn8