Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Or do I change the AliasNext in Stand to the same one that is in Ready1H?

[DiscordArchive] Or do I change the AliasNext in Stand to the same one that is in Ready1H?

[DiscordArchive] Or do I change the AliasNext in Stand to the same one that is in Ready1H?

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rektbyfaith
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0
11-02-2022, 10:01 AM
#1
Archived author: Rayad • Posted: 2022-11-02T10:01:10.885000+00:00
Original source

Or do I change the AliasNext in Stand to the same one that is in Ready1H?
rektbyfaith
11-02-2022, 10:01 AM #1

Archived author: Rayad • Posted: 2022-11-02T10:01:10.885000+00:00
Original source

Or do I change the AliasNext in Stand to the same one that is in Ready1H?

rektbyfaith
Administrator
0
11-02-2022, 10:01 AM
#2
Archived author: <o> • Posted: 2022-11-02T10:01:53.014000+00:00
Original source

you read strings "left to right" if that's what you mean. Usually the string table looks something like this in memory

```
\0first string\0second string\0third string\0fourth string\0fifth string
```

and so on
rektbyfaith
11-02-2022, 10:01 AM #2

Archived author: <o> • Posted: 2022-11-02T10:01:53.014000+00:00
Original source

you read strings "left to right" if that's what you mean. Usually the string table looks something like this in memory

```
\0first string\0second string\0third string\0fourth string\0fifth string
```

and so on

rektbyfaith
Administrator
0
11-02-2022, 10:01 AM
#3
Archived author: <o> • Posted: 2022-11-02T10:01:58.931000+00:00
Original source

\0 being null byte
rektbyfaith
11-02-2022, 10:01 AM #3

Archived author: <o> • Posted: 2022-11-02T10:01:58.931000+00:00
Original source

\0 being null byte

rektbyfaith
Administrator
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11-02-2022, 10:02 AM
#4
Archived author: <o> • Posted: 2022-11-02T10:02:24.399000+00:00
Original source

c strings must be read byte by byte, they cannot be precomputed
rektbyfaith
11-02-2022, 10:02 AM #4

Archived author: <o> • Posted: 2022-11-02T10:02:24.399000+00:00
Original source

c strings must be read byte by byte, they cannot be precomputed

rektbyfaith
Administrator
0
11-02-2022, 10:03 AM
#5
Archived author: Rymercyble • Posted: 2022-11-02T10:03:08.150000+00:00
Original source

yes so thats what im saying its on end (left in binary) but storing them and reading them here happens left to right so its actually on start and thus i have to skip it
rektbyfaith
11-02-2022, 10:03 AM #5

Archived author: Rymercyble • Posted: 2022-11-02T10:03:08.150000+00:00
Original source

yes so thats what im saying its on end (left in binary) but storing them and reading them here happens left to right so its actually on start and thus i have to skip it

rektbyfaith
Administrator
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11-02-2022, 10:04 AM
#6
Archived author: Titi • Posted: 2022-11-02T10:04:15.175000+00:00
Original source

Reading is pretty much always left to right
rektbyfaith
11-02-2022, 10:04 AM #6

Archived author: Titi • Posted: 2022-11-02T10:04:15.175000+00:00
Original source

Reading is pretty much always left to right

rektbyfaith
Administrator
0
11-02-2022, 10:05 AM
#7
Archived author: stoneharry • Posted: 2022-11-02T10:05:08.764000+00:00
Original source

Bear in mind these are utf8 strings and need to be handled as such
rektbyfaith
11-02-2022, 10:05 AM #7

Archived author: stoneharry • Posted: 2022-11-02T10:05:08.764000+00:00
Original source

Bear in mind these are utf8 strings and need to be handled as such

rektbyfaith
Administrator
0
11-02-2022, 10:05 AM
#8
Archived author: <o> • Posted: 2022-11-02T10:05:38.495000+00:00
Original source

depends a little on what exactly you need to change. if you need to tweak the settings of an existing animation you'd need to work on the animation table itself, but if you just want to swap two very similar animations you can do that in the animation lookup table
rektbyfaith
11-02-2022, 10:05 AM #8

Archived author: <o> • Posted: 2022-11-02T10:05:38.495000+00:00
Original source

depends a little on what exactly you need to change. if you need to tweak the settings of an existing animation you'd need to work on the animation table itself, but if you just want to swap two very similar animations you can do that in the animation lookup table

rektbyfaith
Administrator
0
11-02-2022, 10:06 AM
#9
Archived author: <o> • Posted: 2022-11-02T10:06:49.257000+00:00
Original source

if all you're doing is binary processing, you shouldn't need to do anything special with utf8 strings, though you might need to check the mysql library handles it correctly
rektbyfaith
11-02-2022, 10:06 AM #9

Archived author: <o> • Posted: 2022-11-02T10:06:49.257000+00:00
Original source

if all you're doing is binary processing, you shouldn't need to do anything special with utf8 strings, though you might need to check the mysql library handles it correctly

rektbyfaith
Administrator
0
11-02-2022, 10:07 AM
#10
Archived author: Titi • Posted: 2022-11-02T10:07:43.389000+00:00
Original source

I definitely had some issues with bad string format originally when writing my exporter to SQL
rektbyfaith
11-02-2022, 10:07 AM #10

Archived author: Titi • Posted: 2022-11-02T10:07:43.389000+00:00
Original source

I definitely had some issues with bad string format originally when writing my exporter to SQL

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