Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] dunno how il export it though, savedvariables??

[DiscordArchive] dunno how il export it though, savedvariables??

[DiscordArchive] dunno how il export it though, savedvariables??

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rektbyfaith
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08-28-2022, 12:07 AM
#1
Archived author: Peps • Posted: 2022-08-28T00:07:18.204000+00:00
Original source

dunno how il export it though, savedvariables??
rektbyfaith
08-28-2022, 12:07 AM #1

Archived author: Peps • Posted: 2022-08-28T00:07:18.204000+00:00
Original source

dunno how il export it though, savedvariables??

rektbyfaith
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08-28-2022, 12:07 AM
#2
Archived author: Peps • Posted: 2022-08-28T00:07:33.557000+00:00
Original source

maybe il have it sync to the server and save there
rektbyfaith
08-28-2022, 12:07 AM #2

Archived author: Peps • Posted: 2022-08-28T00:07:33.557000+00:00
Original source

maybe il have it sync to the server and save there

rektbyfaith
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08-28-2022, 12:08 AM
#3
Archived author: Peps • Posted: 2022-08-28T00:08:42.526000+00:00
Original source

it also pisses me off how theres an inherent floating point precision issue
rektbyfaith
08-28-2022, 12:08 AM #3

Archived author: Peps • Posted: 2022-08-28T00:08:42.526000+00:00
Original source

it also pisses me off how theres an inherent floating point precision issue

rektbyfaith
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08-28-2022, 12:08 AM
#4
Archived author: Peps • Posted: 2022-08-28T00:08:55.172000+00:00
Original source

which is apparently because framescrolls use rendertargets or something
rektbyfaith
08-28-2022, 12:08 AM #4

Archived author: Peps • Posted: 2022-08-28T00:08:55.172000+00:00
Original source

which is apparently because framescrolls use rendertargets or something

rektbyfaith
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08-28-2022, 12:09 AM
#5
Archived author: Peps • Posted: 2022-08-28T00:09:32.345000+00:00
Original source

so il likely have to just floor/ceil to correct for it i guess
rektbyfaith
08-28-2022, 12:09 AM #5

Archived author: Peps • Posted: 2022-08-28T00:09:32.345000+00:00
Original source

so il likely have to just floor/ceil to correct for it i guess

rektbyfaith
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08-28-2022, 12:09 AM
#6
Archived author: Foe • Posted: 2022-08-28T00:09:58.379000+00:00
Original source

I added an editor in the addon as well and save the coordinates server side
rektbyfaith
08-28-2022, 12:09 AM #6

Archived author: Foe • Posted: 2022-08-28T00:09:58.379000+00:00
Original source

I added an editor in the addon as well and save the coordinates server side

rektbyfaith
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08-28-2022, 12:10 AM
#7
Archived author: Peps • Posted: 2022-08-28T00:10:41.046000+00:00
Original source

yeah, i wont lie im just making a poe skill tree (and lost my shit when you mogged me with yours) so its good to know you took the same approach
rektbyfaith
08-28-2022, 12:10 AM #7

Archived author: Peps • Posted: 2022-08-28T00:10:41.046000+00:00
Original source

yeah, i wont lie im just making a poe skill tree (and lost my shit when you mogged me with yours) so its good to know you took the same approach

rektbyfaith
Administrator
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08-28-2022, 12:11 AM
#8
Archived author: Peps • Posted: 2022-08-28T00:11:39.808000+00:00
Original source

how far did you go with it, im planning on just making a right click menu for placing nodes and having them configurable with node type/size and a spellid, hoping i can get the spell icon from that and just send the spellid to the server
rektbyfaith
08-28-2022, 12:11 AM #8

Archived author: Peps • Posted: 2022-08-28T00:11:39.808000+00:00
Original source

how far did you go with it, im planning on just making a right click menu for placing nodes and having them configurable with node type/size and a spellid, hoping i can get the spell icon from that and just send the spellid to the server

rektbyfaith
Administrator
0
08-28-2022, 12:11 AM
#9
Archived author: Foe • Posted: 2022-08-28T00:11:46.814000+00:00
Original source

During development we're just sending the tree data from the server, once we're done we'll export the data from the server side values and pack it with the addon to reduce bandwidth some
rektbyfaith
08-28-2022, 12:11 AM #9

Archived author: Foe • Posted: 2022-08-28T00:11:46.814000+00:00
Original source

During development we're just sending the tree data from the server, once we're done we'll export the data from the server side values and pack it with the addon to reduce bandwidth some

rektbyfaith
Administrator
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08-28-2022, 12:12 AM
#10
Archived author: Peps • Posted: 2022-08-28T00:12:17.764000+00:00
Original source

the biggest concern for me is just making the connecting lines between nodes
rektbyfaith
08-28-2022, 12:12 AM #10

Archived author: Peps • Posted: 2022-08-28T00:12:17.764000+00:00
Original source

the biggest concern for me is just making the connecting lines between nodes

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