Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] In which zone are they flying ?

[DiscordArchive] In which zone are they flying ?

[DiscordArchive] In which zone are they flying ?

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rektbyfaith
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08-12-2022, 03:17 PM
#1
Archived author: Thiaz • Posted: 2022-08-12T15:17:17.187000+00:00
Original source

In which zone are they flying ?
rektbyfaith
08-12-2022, 03:17 PM #1

Archived author: Thiaz • Posted: 2022-08-12T15:17:17.187000+00:00
Original source

In which zone are they flying ?

rektbyfaith
Administrator
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08-12-2022, 03:18 PM
#2
Archived author: Deleted User • Posted: 2022-08-12T15:18:17.382000+00:00
Original source

On a script level sure, but you could do the check in the MovementHandler
rektbyfaith
08-12-2022, 03:18 PM #2

Archived author: Deleted User • Posted: 2022-08-12T15:18:17.382000+00:00
Original source

On a script level sure, but you could do the check in the MovementHandler

rektbyfaith
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08-12-2022, 03:24 PM
#3
Archived author: stoneharry • Posted: 2022-08-12T15:24:15.646000+00:00
Original source

Movement handler feels more expensive to me than a periodic check, but I don't actually know.
rektbyfaith
08-12-2022, 03:24 PM #3

Archived author: stoneharry • Posted: 2022-08-12T15:24:15.646000+00:00
Original source

Movement handler feels more expensive to me than a periodic check, but I don't actually know.

rektbyfaith
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08-12-2022, 03:31 PM
#4
Archived author: tester • Posted: 2022-08-12T15:31:43.109000+00:00
Original source

you could make it a single zone/areaid and check onZoneChange ifFlying sorta thing
rektbyfaith
08-12-2022, 03:31 PM #4

Archived author: tester • Posted: 2022-08-12T15:31:43.109000+00:00
Original source

you could make it a single zone/areaid and check onZoneChange ifFlying sorta thing

rektbyfaith
Administrator
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08-12-2022, 03:56 PM
#5
Archived author: robinsch • Posted: 2022-08-12T15:56:03.873000+00:00
Original source

Just schedule some event once player is flying and then periodically check it and cancel on fly removal. Would be the best but tbh nothing to worry about performance
rektbyfaith
08-12-2022, 03:56 PM #5

Archived author: robinsch • Posted: 2022-08-12T15:56:03.873000+00:00
Original source

Just schedule some event once player is flying and then periodically check it and cancel on fly removal. Would be the best but tbh nothing to worry about performance

rektbyfaith
Administrator
0
08-12-2022, 03:56 PM
#6
Archived author: robinsch • Posted: 2022-08-12T15:56:16.607000+00:00
Original source

If it’s just a raw position check
rektbyfaith
08-12-2022, 03:56 PM #6

Archived author: robinsch • Posted: 2022-08-12T15:56:16.607000+00:00
Original source

If it’s just a raw position check

rektbyfaith
Administrator
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08-12-2022, 04:07 PM
#7
Archived author: Silver • Posted: 2022-08-12T16:07:29.667000+00:00
Original source

Im in the process of creating a spell, ideally I want it to be a DOT that when applied to an Ally it heals them and if on an enemy it deals damage, how can I accomplish this, I have the spell made but it both heals and damages friend and foe.
rektbyfaith
08-12-2022, 04:07 PM #7

Archived author: Silver • Posted: 2022-08-12T16:07:29.667000+00:00
Original source

Im in the process of creating a spell, ideally I want it to be a DOT that when applied to an Ally it heals them and if on an enemy it deals damage, how can I accomplish this, I have the spell made but it both heals and damages friend and foe.

rektbyfaith
Administrator
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08-12-2022, 04:30 PM
#8
Archived author: Degen • Posted: 2022-08-12T16:30:57.786000+00:00
Original source

you could use penance as a base
rektbyfaith
08-12-2022, 04:30 PM #8

Archived author: Degen • Posted: 2022-08-12T16:30:57.786000+00:00
Original source

you could use penance as a base

rektbyfaith
Administrator
0
08-12-2022, 04:36 PM
#9
Archived author: tester • Posted: 2022-08-12T16:36:45.287000+00:00
Original source

penance is scripted serverside as well
rektbyfaith
08-12-2022, 04:36 PM #9

Archived author: tester • Posted: 2022-08-12T16:36:45.287000+00:00
Original source

penance is scripted serverside as well

rektbyfaith
Administrator
0
08-12-2022, 05:04 PM
#10
Archived author: Silver • Posted: 2022-08-12T17:04:54.857000+00:00
Original source

i thought if u use a spell with a script and make a new one with that as a template it doesn't carry over the script tho
rektbyfaith
08-12-2022, 05:04 PM #10

Archived author: Silver • Posted: 2022-08-12T17:04:54.857000+00:00
Original source

i thought if u use a spell with a script and make a new one with that as a template it doesn't carry over the script tho

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