[DiscordArchive] In which zone are they flying ?
[DiscordArchive] In which zone are they flying ?
Archived author: Thiaz • Posted: 2022-08-12T15:17:17.187000+00:00
Original source
In which zone are they flying ?
Archived author: Deleted User • Posted: 2022-08-12T15:18:17.382000+00:00
Original source
On a script level sure, but you could do the check in the MovementHandler
Archived author: stoneharry • Posted: 2022-08-12T15:24:15.646000+00:00
Original source
Movement handler feels more expensive to me than a periodic check, but I don't actually know.
Archived author: tester • Posted: 2022-08-12T15:31:43.109000+00:00
Original source
you could make it a single zone/areaid and check onZoneChange ifFlying sorta thing
Archived author: robinsch • Posted: 2022-08-12T15:56:03.873000+00:00
Original source
Just schedule some event once player is flying and then periodically check it and cancel on fly removal. Would be the best but tbh nothing to worry about performance
Archived author: robinsch • Posted: 2022-08-12T15:56:16.607000+00:00
Original source
If it’s just a raw position check
Archived author: Silver • Posted: 2022-08-12T16:07:29.667000+00:00
Original source
Im in the process of creating a spell, ideally I want it to be a DOT that when applied to an Ally it heals them and if on an enemy it deals damage, how can I accomplish this, I have the spell made but it both heals and damages friend and foe.
Archived author: Degen • Posted: 2022-08-12T16:30:57.786000+00:00
Original source
you could use penance as a base
Archived author: tester • Posted: 2022-08-12T16:36:45.287000+00:00
Original source
penance is scripted serverside as well
Archived author: Silver • Posted: 2022-08-12T17:04:54.857000+00:00
Original source
i thought if u use a spell with a script and make a new one with that as a template it doesn't carry over the script tho