Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] anyone recall what sets the background for preview outfit screen?

[DiscordArchive] anyone recall what sets the background for preview outfit screen?

[DiscordArchive] anyone recall what sets the background for preview outfit screen?

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rektbyfaith
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08-08-2022, 12:40 AM
#1
Archived author: Kazgrim • Posted: 2022-08-08T00:40:29.470000+00:00
Original source

anyone recall what sets the background for preview outfit screen?
rektbyfaith
08-08-2022, 12:40 AM #1

Archived author: Kazgrim • Posted: 2022-08-08T00:40:29.470000+00:00
Original source

anyone recall what sets the background for preview outfit screen?

rektbyfaith
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08-08-2022, 12:40 AM
#2
Archived author: Kazgrim • Posted: 2022-08-08T00:40:47.264000+00:00
Original source

seems separate from character ui model apparently since my custom races have it blank
rektbyfaith
08-08-2022, 12:40 AM #2

Archived author: Kazgrim • Posted: 2022-08-08T00:40:47.264000+00:00
Original source

seems separate from character ui model apparently since my custom races have it blank

rektbyfaith
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08-08-2022, 12:54 AM
#3
Archived author: Lear • Posted: 2022-08-08T00:54:08.825000+00:00
Original source

There any "templates" of the racial models in one geoset? Rigging a custom humanoid model to something but it doesn't seem like there's a straightforward way about this. The player race models have way too many geosets that split up the mesh too much, just need something on a single mesh to rig my model to.
rektbyfaith
08-08-2022, 12:54 AM #3

Archived author: Lear • Posted: 2022-08-08T00:54:08.825000+00:00
Original source

There any "templates" of the racial models in one geoset? Rigging a custom humanoid model to something but it doesn't seem like there's a straightforward way about this. The player race models have way too many geosets that split up the mesh too much, just need something on a single mesh to rig my model to.

rektbyfaith
Administrator
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08-08-2022, 12:54 AM
#4
Archived author: Lear • Posted: 2022-08-08T00:54:50.461000+00:00
Original source

Closest I could find was the Katherine Proudmoore model which is on a single geoset, but it seems like she doesn't handle being downported too well for some reason.
rektbyfaith
08-08-2022, 12:54 AM #4

Archived author: Lear • Posted: 2022-08-08T00:54:50.461000+00:00
Original source

Closest I could find was the Katherine Proudmoore model which is on a single geoset, but it seems like she doesn't handle being downported too well for some reason.

rektbyfaith
Administrator
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08-08-2022, 01:05 AM
#5
Archived author: Lear • Posted: 2022-08-08T01:05:19.027000+00:00
Original source

Wonder if just merging the geosets on something like the Jaina model would work.
rektbyfaith
08-08-2022, 01:05 AM #5

Archived author: Lear • Posted: 2022-08-08T01:05:19.027000+00:00
Original source

Wonder if just merging the geosets on something like the Jaina model would work.

rektbyfaith
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08-08-2022, 01:24 AM
#6
Archived author: Lear • Posted: 2022-08-08T01:24:44.219000+00:00
Original source

Actually the jaina M2 is missing animations also. Troublesome, not sure how to tackle this.
rektbyfaith
08-08-2022, 01:24 AM #6

Archived author: Lear • Posted: 2022-08-08T01:24:44.219000+00:00
Original source

Actually the jaina M2 is missing animations also. Troublesome, not sure how to tackle this.

rektbyfaith
Administrator
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08-08-2022, 01:36 AM
#7
Archived author: A2 • Posted: 2022-08-08T01:36:00.799000+00:00
Original source

What are you even trying to do
rektbyfaith
08-08-2022, 01:36 AM #7

Archived author: A2 • Posted: 2022-08-08T01:36:00.799000+00:00
Original source

What are you even trying to do

rektbyfaith
Administrator
0
08-08-2022, 01:36 AM
#8
Archived author: A2 • Posted: 2022-08-08T01:36:41.801000+00:00
Original source

If you want to rig something to human female just its armature if you want body then you can keep it as well
rektbyfaith
08-08-2022, 01:36 AM #8

Archived author: A2 • Posted: 2022-08-08T01:36:41.801000+00:00
Original source

If you want to rig something to human female just its armature if you want body then you can keep it as well

rektbyfaith
Administrator
0
08-08-2022, 01:36 AM
#9
Archived author: A2 • Posted: 2022-08-08T01:36:47.320000+00:00
Original source

just merge it or something
rektbyfaith
08-08-2022, 01:36 AM #9

Archived author: A2 • Posted: 2022-08-08T01:36:47.320000+00:00
Original source

just merge it or something

rektbyfaith
Administrator
0
08-08-2022, 01:39 AM
#10
Archived author: Lear • Posted: 2022-08-08T01:39:10.644000+00:00
Original source

Heh, it's a bit convoluted I know. Basically I'm doing something similar to custom races. Just needed a good reference for the model that wasn't split up into a billion meshes.I'll take your suggestion though and just rip out the armature, doesn't seem like there's a simpler way about it.
rektbyfaith
08-08-2022, 01:39 AM #10

Archived author: Lear • Posted: 2022-08-08T01:39:10.644000+00:00
Original source

Heh, it's a bit convoluted I know. Basically I'm doing something similar to custom races. Just needed a good reference for the model that wasn't split up into a billion meshes.I'll take your suggestion though and just rip out the armature, doesn't seem like there's a simpler way about it.

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