Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Is this because all the objects etc. are in a collection??

[DiscordArchive] Is this because all the objects etc. are in a collection??

[DiscordArchive] Is this because all the objects etc. are in a collection??

rektbyfaith
Administrator
0
08-05-2022, 06:16 PM
#1
Archived author: Cyn • Posted: 2022-08-05T18:16:23.561000+00:00
Original source

Is this because all the objects etc. are in a collection??
rektbyfaith
08-05-2022, 06:16 PM #1

Archived author: Cyn • Posted: 2022-08-05T18:16:23.561000+00:00
Original source

Is this because all the objects etc. are in a collection??

rektbyfaith
Administrator
0
08-05-2022, 06:16 PM
#2
Archived author: Cyn • Posted: 2022-08-05T18:16:58.483000+00:00
Original source

I thought initially it would be due to quads rather than triangles but i fixed that already
rektbyfaith
08-05-2022, 06:16 PM #2

Archived author: Cyn • Posted: 2022-08-05T18:16:58.483000+00:00
Original source

I thought initially it would be due to quads rather than triangles but i fixed that already

rektbyfaith
Administrator
0
08-05-2022, 06:35 PM
#3
Archived author: Cyn • Posted: 2022-08-05T18:35:05.890000+00:00
Original source

I think the error above is caused by a high count of faces on the model (in my case over 50k)
Decimated the model and it exported fine
rektbyfaith
08-05-2022, 06:35 PM #3

Archived author: Cyn • Posted: 2022-08-05T18:35:05.890000+00:00
Original source

I think the error above is caused by a high count of faces on the model (in my case over 50k)
Decimated the model and it exported fine

rektbyfaith
Administrator
0
08-05-2022, 06:40 PM
#4
Archived author: Cyn • Posted: 2022-08-05T18:40:46.667000+00:00
Original source

Alright on to the good stuff

My model seems to be rendering behind stuff that is close by (i know lack of texture im gonna add it i promise XD)
rektbyfaith
08-05-2022, 06:40 PM #4

Archived author: Cyn • Posted: 2022-08-05T18:40:46.667000+00:00
Original source

Alright on to the good stuff

My model seems to be rendering behind stuff that is close by (i know lack of texture im gonna add it i promise XD)

rektbyfaith
Administrator
0
08-05-2022, 06:40 PM
#5
Archived author: Cyn • Posted: 2022-08-05T18:40:52.324000+00:00
Original source


[Image: unknown.png?ex=690c42f4&is=690af174&hm=1...eb1538ec5&]
rektbyfaith
08-05-2022, 06:40 PM #5

Archived author: Cyn • Posted: 2022-08-05T18:40:52.324000+00:00
Original source


[Image: unknown.png?ex=690c42f4&is=690af174&hm=1...eb1538ec5&]

rektbyfaith
Administrator
0
08-05-2022, 06:41 PM
#6
Archived author: Alo? • Posted: 2022-08-05T18:41:33.288000+00:00
Original source

How would you even add a texture though? I can't figure textures out
rektbyfaith
08-05-2022, 06:41 PM #6

Archived author: Alo? • Posted: 2022-08-05T18:41:33.288000+00:00
Original source

How would you even add a texture though? I can't figure textures out

rektbyfaith
Administrator
0
08-05-2022, 06:41 PM
#7
Archived author: Cyn • Posted: 2022-08-05T18:41:53.131000+00:00
Original source

Im gonna have to make a brand new UV map in blender and make the texture by hand
rektbyfaith
08-05-2022, 06:41 PM #7

Archived author: Cyn • Posted: 2022-08-05T18:41:53.131000+00:00
Original source

Im gonna have to make a brand new UV map in blender and make the texture by hand

rektbyfaith
Administrator
0
08-05-2022, 06:42 PM
#8
Archived author: Cyn • Posted: 2022-08-05T18:42:07.882000+00:00
Original source

Luckily Lego is pretty basic and i can get away with some solid colors
rektbyfaith
08-05-2022, 06:42 PM #8

Archived author: Cyn • Posted: 2022-08-05T18:42:07.882000+00:00
Original source

Luckily Lego is pretty basic and i can get away with some solid colors

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