[DiscordArchive] Is this because all the objects etc. are in a collection??
[DiscordArchive] Is this because all the objects etc. are in a collection??
Archived author: Cyn • Posted: 2022-08-05T18:16:23.561000+00:00
Original source
Is this because all the objects etc. are in a collection??
Archived author: Cyn • Posted: 2022-08-05T18:16:58.483000+00:00
Original source
I thought initially it would be due to quads rather than triangles but i fixed that already
Archived author: Cyn • Posted: 2022-08-05T18:35:05.890000+00:00
Original source
I think the error above is caused by a high count of faces on the model (in my case over 50k)
Decimated the model and it exported fine
Archived author: Cyn • Posted: 2022-08-05T18:40:46.667000+00:00
Original source
Alright on to the good stuff
My model seems to be rendering behind stuff that is close by (i know lack of texture im gonna add it i promise XD)
![[Image: unknown.png?ex=690c42f4&is=690af174&hm=1...eb1538ec5&]](https://cdn.discordapp.com/attachments/415944535718494208/1005183626876571789/unknown.png?ex=690c42f4&is=690af174&hm=14f72d5f44366ba405479f7a4a3d3b86208a03e692f4a39ee2e61dceb1538ec5&)
Archived author: Cyn • Posted: 2022-08-05T18:40:52.324000+00:00
Original source
![[Image: unknown.png?ex=690c42f4&is=690af174&hm=1...eb1538ec5&]](https://cdn.discordapp.com/attachments/415944535718494208/1005183626876571789/unknown.png?ex=690c42f4&is=690af174&hm=14f72d5f44366ba405479f7a4a3d3b86208a03e692f4a39ee2e61dceb1538ec5&)
Archived author: Alo? • Posted: 2022-08-05T18:41:33.288000+00:00
Original source
How would you even add a texture though? I can't figure textures out
Archived author: Cyn • Posted: 2022-08-05T18:41:53.131000+00:00
Original source
Im gonna have to make a brand new UV map in blender and make the texture by hand
Archived author: Cyn • Posted: 2022-08-05T18:42:07.882000+00:00
Original source
Luckily Lego is pretty basic and i can get away with some solid colors