Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Is there a flag to make an ability proc an attack-hit event, or is that a family flag?

[DiscordArchive] Is there a flag to make an ability proc an attack-hit event, or is that a family flag?

[DiscordArchive] Is there a flag to make an ability proc an attack-hit event, or is that a family flag?

rektbyfaith
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07-28-2022, 05:37 PM
#1
Archived author: whatwere • Posted: 2022-07-28T17:37:53.063000+00:00
Original source

Is there a flag to make an ability proc an attack-hit event, or is that a family flag?
rektbyfaith
07-28-2022, 05:37 PM #1

Archived author: whatwere • Posted: 2022-07-28T17:37:53.063000+00:00
Original source

Is there a flag to make an ability proc an attack-hit event, or is that a family flag?

rektbyfaith
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07-28-2022, 05:38 PM
#2
Archived author: Titi • Posted: 2022-07-28T17:38:23.712000+00:00
Original source

What do you mean by that
rektbyfaith
07-28-2022, 05:38 PM #2

Archived author: Titi • Posted: 2022-07-28T17:38:23.712000+00:00
Original source

What do you mean by that

rektbyfaith
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07-28-2022, 05:38 PM
#3
Archived author: Lear • Posted: 2022-07-28T17:38:53.686000+00:00
Original source

Yesterday I asked about how to apply more textures onto a creature mesh, but I'm still pretty lost. All I need to do is make it so that multiple textures are applying onto the same mesh instead of one texture covering the entire creature model, it's the last bit I'm stuck on.
rektbyfaith
07-28-2022, 05:38 PM #3

Archived author: Lear • Posted: 2022-07-28T17:38:53.686000+00:00
Original source

Yesterday I asked about how to apply more textures onto a creature mesh, but I'm still pretty lost. All I need to do is make it so that multiple textures are applying onto the same mesh instead of one texture covering the entire creature model, it's the last bit I'm stuck on.

rektbyfaith
Administrator
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07-28-2022, 05:39 PM
#4
Archived author: Lear • Posted: 2022-07-28T17:39:31.982000+00:00
Original source

Is all I need to do here something like copy-pasting a texture unit, dropping it at the end of the skin file, then modify it to point to the submesh and texture? Not too familiar with this sort of thing
rektbyfaith
07-28-2022, 05:39 PM #4

Archived author: Lear • Posted: 2022-07-28T17:39:31.982000+00:00
Original source

Is all I need to do here something like copy-pasting a texture unit, dropping it at the end of the skin file, then modify it to point to the submesh and texture? Not too familiar with this sort of thing

rektbyfaith
Administrator
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07-28-2022, 05:39 PM
#5
Archived author: Titi • Posted: 2022-07-28T17:39:36.959000+00:00
Original source

Create multiple texture units that have the same geoset(submesh) Id.
rektbyfaith
07-28-2022, 05:39 PM #5

Archived author: Titi • Posted: 2022-07-28T17:39:36.959000+00:00
Original source

Create multiple texture units that have the same geoset(submesh) Id.

rektbyfaith
Administrator
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07-28-2022, 05:42 PM
#6
Archived author: Lear • Posted: 2022-07-28T17:42:46.116000+00:00
Original source

Hmm, I'll try giving it another kick. My main issue is I'm not familiar with adding more lines to something like that in a hex editor, but I have a general gist of what to do.
rektbyfaith
07-28-2022, 05:42 PM #6

Archived author: Lear • Posted: 2022-07-28T17:42:46.116000+00:00
Original source

Hmm, I'll try giving it another kick. My main issue is I'm not familiar with adding more lines to something like that in a hex editor, but I have a general gist of what to do.

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