[DiscordArchive] Is there a flag to make an ability proc an attack-hit event, or is that a family flag?
[DiscordArchive] Is there a flag to make an ability proc an attack-hit event, or is that a family flag?
Archived author: whatwere • Posted: 2022-07-28T17:37:53.063000+00:00
Original source
Is there a flag to make an ability proc an attack-hit event, or is that a family flag?
Archived author: Titi • Posted: 2022-07-28T17:38:23.712000+00:00
Original source
What do you mean by that
Archived author: Lear • Posted: 2022-07-28T17:38:53.686000+00:00
Original source
Yesterday I asked about how to apply more textures onto a creature mesh, but I'm still pretty lost. All I need to do is make it so that multiple textures are applying onto the same mesh instead of one texture covering the entire creature model, it's the last bit I'm stuck on.
Archived author: Lear • Posted: 2022-07-28T17:39:31.982000+00:00
Original source
Is all I need to do here something like copy-pasting a texture unit, dropping it at the end of the skin file, then modify it to point to the submesh and texture? Not too familiar with this sort of thing
Archived author: Titi • Posted: 2022-07-28T17:39:36.959000+00:00
Original source
Create multiple texture units that have the same geoset(submesh) Id.
Archived author: Lear • Posted: 2022-07-28T17:42:46.116000+00:00
Original source
Hmm, I'll try giving it another kick. My main issue is I'm not familiar with adding more lines to something like that in a hex editor, but I have a general gist of what to do.