[DiscordArchive] Mc model changing, no Mc modcraft(?
[DiscordArchive] Mc model changing, no Mc modcraft(?
Archived author: Emii • Posted: 2022-06-08T14:34:28.783000+00:00
Original source
Mc model changing, no Mc modcraft(?
Archived author: Cyn • Posted: 2022-06-08T14:35:27.304000+00:00
Original source
Modcraft was referrenced inthat post, my issue with this post is that it describes the process but neither how rotation values are obtained or where exactly im supposed to enter this animation. All the good tuts for pyme seem to be dead
Archived author: Cyn • Posted: 2022-06-08T14:36:16.153000+00:00
Original source
To make it a bit more complicated, pyme isnt working with bones properly, i cant add *any* values under bone attachments
Archived author: Cyn • Posted: 2022-06-08T14:36:39.132000+00:00
Original source
Tbf these are 7.3 models and idk if this was ever really meant for that
Archived author: Cyn • Posted: 2022-06-08T14:37:30.481000+00:00
Original source
"Inico" posted a video detailing the process but has since made the video private
Archived author: Cyn • Posted: 2022-06-08T14:38:47.362000+00:00
Original source
Im actually using the *exact same* model for testing with this process but i cant seem to get this to work correctly, ive only managed to break UV animations on the model
Archived author: Cyn • Posted: 2022-06-08T14:39:45.232000+00:00
Original source
"-Go to the base bone (bone0). Change the bone flag to "transformed"."
^ what the hell does that mean
Archived author: Cyn • Posted: 2022-06-08T14:40:24.239000+00:00
Original source
Theres only 15 different places to edit bones and animations in general, its incredibly vague and assumes we all know the ins-and-outs of this old python script