[DiscordArchive] dont they come in the couple hundo gigs standard all the way up to 1TB these days?
[DiscordArchive] dont they come in the couple hundo gigs standard all the way up to 1TB these days?
Archived author: Crow • Posted: 2022-04-28T13:39:53.373000+00:00
Original source
dont they come in the couple hundo gigs standard all the way up to 1TB these days?
Archived author: Crow • Posted: 2022-04-28T13:40:46.586000+00:00
Original source
cant imagine a dedi carrying less than some smuck with a laptop
Archived author: Foe • Posted: 2022-04-28T13:45:12.435000+00:00
Original source
VPSes generally charge by the gig
Archived author: stoneharry • Posted: 2022-04-28T13:59:07.390000+00:00
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Most people don't want to pay for resources they are not utilising
Archived author: Deleted User • Posted: 2022-04-28T14:06:42.941000+00:00
Original source
And to be fair the cores themselves don't provide any real docs on what should be considered good for a production server with X population that people can use to roughly extrapolate from.
Archived author: Deleted User • Posted: 2022-04-28T14:09:12.619000+00:00
Original source
Same with some of the configuration that you can kind of tell are for performance but not well explained like what would be recommended for the various worldserver conf threading options.
Archived author: Deleted User • Posted: 2022-04-28T14:10:01.631000+00:00
Original source
```
# MapUpdate.Threads
# Description: Number of threads to update maps.
# Default: 1
```
Like, is that just the default because of assuming local dev or is higher risky? What are the risks if any? If no risks what's the recommended amount for 1k users.
Archived author: Deleted User • Posted: 2022-04-28T14:10:32.117000+00:00
Original source
```
# Network.Threads
# Description: Number of threads for network.
# Default: 1 - (Recommended 1 thread per 1000 connections)
```
Something like that one would be helpful, at least it's clear.
Archived author: Deleted User • Posted: 2022-04-28T14:11:09.569000+00:00
Original source
Same with the WorkerThreads and SynchThreads for Login, World and Character DB. The option is there, but very little info on why or what.
Archived author: stoneharry • Posted: 2022-04-28T14:11:17.826000+00:00
Original source
As with most things performance related, 'it depends'. The optimal settings are going to entirely depend on your use case. Better documentation and examples would help though