Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Doing a lua script for my 3.3.5a server and the RegisterMapEvent INSTANCE_EVENT_ON_PLAYER_ENTER seem

[DiscordArchive] Doing a lua script for my 3.3.5a server and the RegisterMapEvent INSTANCE_EVENT_ON_PLAYER_ENTER seem

[DiscordArchive] Doing a lua script for my 3.3.5a server and the RegisterMapEvent INSTANCE_EVENT_ON_PLAYER_ENTER seem

rektbyfaith
Administrator
0
04-03-2022, 07:14 PM
#1
Archived author: Zarius • Posted: 2022-04-03T19:14:49.047000+00:00
Original source

Doing a lua script for my 3.3.5a server and the RegisterMapEvent INSTANCE_EVENT_ON_PLAYER_ENTER seemed to brick any scripts that map had associated with it. In a few cases it even erased mobs that existed in the map, even though they exist in the creature table. Has anyone experienced this?
rektbyfaith
04-03-2022, 07:14 PM #1

Archived author: Zarius • Posted: 2022-04-03T19:14:49.047000+00:00
Original source

Doing a lua script for my 3.3.5a server and the RegisterMapEvent INSTANCE_EVENT_ON_PLAYER_ENTER seemed to brick any scripts that map had associated with it. In a few cases it even erased mobs that existed in the map, even though they exist in the creature table. Has anyone experienced this?

rektbyfaith
Administrator
0
04-03-2022, 07:17 PM
#2
Archived author: Foe • Posted: 2022-04-03T19:17:30.548000+00:00
Original source

You cannot use two different script frameworks for the same dungeon
rektbyfaith
04-03-2022, 07:17 PM #2

Archived author: Foe • Posted: 2022-04-03T19:17:30.548000+00:00
Original source

You cannot use two different script frameworks for the same dungeon

rektbyfaith
Administrator
0
04-03-2022, 07:17 PM
#3
Archived author: Foe • Posted: 2022-04-03T19:17:41.905000+00:00
Original source

You either script in c++, or in Lua
rektbyfaith
04-03-2022, 07:17 PM #3

Archived author: Foe • Posted: 2022-04-03T19:17:41.905000+00:00
Original source

You either script in c++, or in Lua

rektbyfaith
Administrator
0
04-03-2022, 07:18 PM
#4
Archived author: Zarius • Posted: 2022-04-03T19:18:00.323000+00:00
Original source

ah, ty
rektbyfaith
04-03-2022, 07:18 PM #4

Archived author: Zarius • Posted: 2022-04-03T19:18:00.323000+00:00
Original source

ah, ty

rektbyfaith
Administrator
0
04-03-2022, 07:19 PM
#5
Archived author: Foe • Posted: 2022-04-03T19:19:18.122000+00:00
Original source

You can work around this by using the player on map change hook as an example
rektbyfaith
04-03-2022, 07:19 PM #5

Archived author: Foe • Posted: 2022-04-03T19:19:18.122000+00:00
Original source

You can work around this by using the player on map change hook as an example

rektbyfaith
Administrator
0
04-03-2022, 07:30 PM
#6
Archived author: Zarius • Posted: 2022-04-03T19:30:33.886000+00:00
Original source

You have saved the day, good sir.
rektbyfaith
04-03-2022, 07:30 PM #6

Archived author: Zarius • Posted: 2022-04-03T19:30:33.886000+00:00
Original source

You have saved the day, good sir.

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