[DiscordArchive] that's awesome, and you'd be able to clearly see the boundary that way you reckon?
[DiscordArchive] that's awesome, and you'd be able to clearly see the boundary that way you reckon?
Archived author: helenah1734 • Posted: 2022-03-22T19:11:19.607000+00:00
Original source
Lol I didn't want to add.
Archived author: helenah1734 • Posted: 2022-03-22T19:11:38.166000+00:00
Original source
I have a path I placed in elwynn forest, I just want to remove the ground effect from it.
Archived author: Lyswh • Posted: 2022-03-22T19:12:12.518000+00:00
Original source
if you've erased the grass texture from it, using ground_doodads_fixing would usually erase the groundeffects in the path
Archived author: Lyswh • Posted: 2022-03-22T19:12:19.307000+00:00
Original source
Groundeffects.rar
Archived author: helenah1734 • Posted: 2022-03-22T19:12:33.842000+00:00
Original source
It's a dirt path.
Archived author: Lyswh • Posted: 2022-03-22T19:12:39.086000+00:00
Original source
This is the tool, you place the ADT's in the same folder
Archived author: Lyswh • Posted: 2022-03-22T19:12:49.121000+00:00
Original source
and run Batch Fixing.bat
Archived author: Lyswh • Posted: 2022-03-22T19:13:08.293000+00:00
Original source
I did those bat's so if you place lots of ADT's it does it for everything
Archived author: helenah1734 • Posted: 2022-03-22T19:13:20.077000+00:00
Original source
ADTs are a large area though.
Archived author: Lyswh • Posted: 2022-03-22T19:13:35.120000+00:00
Original source
then you'd have the new adt with a _new extension, you erase the old ADT and run remove new extension.bat