Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] for Noggit, does it accept heightmaps ?

[DiscordArchive] for Noggit, does it accept heightmaps ?

[DiscordArchive] for Noggit, does it accept heightmaps ?

rektbyfaith
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03-02-2022, 06:29 AM
#1
Archived author: AngryPenguinStudio • Posted: 2022-03-02T06:29:30.492000+00:00
Original source

for Noggit, does it accept heightmaps ?
rektbyfaith
03-02-2022, 06:29 AM #1

Archived author: AngryPenguinStudio • Posted: 2022-03-02T06:29:30.492000+00:00
Original source

for Noggit, does it accept heightmaps ?

rektbyfaith
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0
03-02-2022, 07:42 AM
#2
Archived author: Fero • Posted: 2022-03-02T07:42:46.591000+00:00
Original source

I mean, most of the code is a jumbled old mess anyways, with more focus on being blizzlike, than actual modularity
rektbyfaith
03-02-2022, 07:42 AM #2

Archived author: Fero • Posted: 2022-03-02T07:42:46.591000+00:00
Original source

I mean, most of the code is a jumbled old mess anyways, with more focus on being blizzlike, than actual modularity

rektbyfaith
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03-02-2022, 07:43 AM
#3
Archived author: robinsch • Posted: 2022-03-02T07:43:30.978000+00:00
Original source

Yes but this stuff falls apart when you run a real server with people
rektbyfaith
03-02-2022, 07:43 AM #3

Archived author: robinsch • Posted: 2022-03-02T07:43:30.978000+00:00
Original source

Yes but this stuff falls apart when you run a real server with people

rektbyfaith
Administrator
0
03-02-2022, 07:43 AM
#4
Archived author: robinsch • Posted: 2022-03-02T07:43:59.563000+00:00
Original source

Log(n) lookup on every movement opcode
rektbyfaith
03-02-2022, 07:43 AM #4

Archived author: robinsch • Posted: 2022-03-02T07:43:59.563000+00:00
Original source

Log(n) lookup on every movement opcode

rektbyfaith
Administrator
0
03-02-2022, 07:44 AM
#5
Archived author: robinsch • Posted: 2022-03-02T07:44:14.293000+00:00
Original source

(you can send hundreds of these per player on each tick)
rektbyfaith
03-02-2022, 07:44 AM #5

Archived author: robinsch • Posted: 2022-03-02T07:44:14.293000+00:00
Original source

(you can send hundreds of these per player on each tick)

rektbyfaith
Administrator
0
03-02-2022, 07:45 AM
#6
Archived author: Fero • Posted: 2022-03-02T07:45:28.996000+00:00
Original source

Thing is, it's doing these 1000 checks anyways
rektbyfaith
03-02-2022, 07:45 AM #6

Archived author: Fero • Posted: 2022-03-02T07:45:28.996000+00:00
Original source

Thing is, it's doing these 1000 checks anyways

rektbyfaith
Administrator
0
03-02-2022, 07:45 AM
#7
Archived author: Fero • Posted: 2022-03-02T07:45:48.922000+00:00
Original source

but it's only happening when casting an ability
rektbyfaith
03-02-2022, 07:45 AM #7

Archived author: Fero • Posted: 2022-03-02T07:45:48.922000+00:00
Original source

but it's only happening when casting an ability

rektbyfaith
Administrator
0
03-02-2022, 07:46 AM
#8
Archived author: robinsch • Posted: 2022-03-02T07:46:51.050000+00:00
Original source

well CheckCast is run periodically from _UpdateAutoRepeatSpell
rektbyfaith
03-02-2022, 07:46 AM #8

Archived author: robinsch • Posted: 2022-03-02T07:46:51.050000+00:00
Original source

well CheckCast is run periodically from _UpdateAutoRepeatSpell

rektbyfaith
Administrator
0
03-02-2022, 07:47 AM
#9
Archived author: robinsch • Posted: 2022-03-02T07:47:41.350000+00:00
Original source

atleast flip the if to only check for the aura if you are casting auto shot
rektbyfaith
03-02-2022, 07:47 AM #9

Archived author: robinsch • Posted: 2022-03-02T07:47:41.350000+00:00
Original source

atleast flip the if to only check for the aura if you are casting auto shot

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