[DiscordArchive] for Noggit, does it accept heightmaps ?
[DiscordArchive] for Noggit, does it accept heightmaps ?
Archived author: AngryPenguinStudio • Posted: 2022-03-02T06:29:30.492000+00:00
Original source
for Noggit, does it accept heightmaps ?
Archived author: Fero • Posted: 2022-03-02T07:42:46.591000+00:00
Original source
I mean, most of the code is a jumbled old mess anyways, with more focus on being blizzlike, than actual modularity
Archived author: robinsch • Posted: 2022-03-02T07:43:30.978000+00:00
Original source
Yes but this stuff falls apart when you run a real server with people
Archived author: robinsch • Posted: 2022-03-02T07:43:59.563000+00:00
Original source
Log(n) lookup on every movement opcode
Archived author: robinsch • Posted: 2022-03-02T07:44:14.293000+00:00
Original source
(you can send hundreds of these per player on each tick)
Archived author: Fero • Posted: 2022-03-02T07:45:28.996000+00:00
Original source
Thing is, it's doing these 1000 checks anyways
Archived author: Fero • Posted: 2022-03-02T07:45:48.922000+00:00
Original source
but it's only happening when casting an ability
Archived author: robinsch • Posted: 2022-03-02T07:46:51.050000+00:00
Original source
well CheckCast is run periodically from _UpdateAutoRepeatSpell
Archived author: robinsch • Posted: 2022-03-02T07:47:41.350000+00:00
Original source
atleast flip the if to only check for the aura if you are casting auto shot