[DiscordArchive] Someone success to move camera offset directly inside wow.exe ?
[DiscordArchive] Someone success to move camera offset directly inside wow.exe ?
Archived author: tyrallis • Posted: 2022-02-10T17:37:07.391000+00:00
Original source
<@!239448375152345089> i was in wow.export and searched for "wings" and found them instantly
Archived author: Intemporel • Posted: 2022-02-10T17:38:05.476000+00:00
Original source
This is what i found :
```cpp
public enum CGWorldFrameGetActiveCamera
{
CGWorldFrameGetActiveCamera = 0x4F5960,
Camera_Pointer = 0x00B7436C,
Camera_Offset = 0x7E20,
Camera_X = 0x8,
Camera_Y = 0xC,
Camera_Z = 0x10,
Camera_Factor_X = 0x14, // maybe something like cos(x) or sin(x) is used here
Camera_Factor_Y = 0x18, // maybe something like cos(x) or sin(x) is used here
Camera_Factor_Z = 0x1C, // maybe something like cos(x) or sin(x) is used here
Camera_FOV_Factor_0 = 0x40,
Camera_Follow_GUID = 0x84,
Camera_Zoom = 0x118,
Camera_XY_Orientation = 0x11C,
Camera_Z_Orientation = 0x120,
Camera_Rotation = 0x124,
Camera_Offset_UpDown_Updated_Player_Refer = 0x128,
Camera_Offset_Orientation_XY_Static_Player_Refer = 0x12C,
Camera_Offset_Orientation_Z_Updated_Self_Refer = 0x130,
Camera_Offset_Orientation_Z_Updated_Player_Refer = 0x134,
Camera_FOV_Factor_1 = 0x138, // ?? used by drunk effect && overwrite offset [0x40]
Camera_Offset_UpDown_Updated_Self_Refer = 0x13C,
Camera_Offset_Y_Player_Refer = 0x150, // updated by model
}
```
Archived author: Intemporel • Posted: 2022-02-10T17:38:12.551000+00:00
Original source
Oh lol just that ?
Archived author: Intemporel • Posted: 2022-02-10T17:38:14.720000+00:00
Original source
Archived author: Intemporel • Posted: 2022-02-10T17:38:17.463000+00:00
Original source
Thanks you