Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] <@!239448375152345089> (Pinging you cause I know you know how to do shit with worldmaps), is there a

[DiscordArchive] <@!239448375152345089> (Pinging you cause I know you know how to do shit with worldmaps), is there a

[DiscordArchive] <@!239448375152345089> (Pinging you cause I know you know how to do shit with worldmaps), is there a

rektbyfaith
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11-29-2021, 04:03 PM
#1
Archived author: RektByFaith • Posted: 2021-11-29T16:03:59.588000+00:00
Original source

<@!239448375152345089> (Pinging you cause I know you know how to do shit with worldmaps), is there a way to make the unexplored map the one and only map for the zone? I.e get rid of the explored locations, but still get XP when a player goes there and what not?
rektbyfaith
11-29-2021, 04:03 PM #1

Archived author: RektByFaith • Posted: 2021-11-29T16:03:59.588000+00:00
Original source

<@!239448375152345089> (Pinging you cause I know you know how to do shit with worldmaps), is there a way to make the unexplored map the one and only map for the zone? I.e get rid of the explored locations, but still get XP when a player goes there and what not?

rektbyfaith
Administrator
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11-29-2021, 04:04 PM
#2
Archived author: A2 • Posted: 2021-11-29T16:04:35.978000+00:00
Original source

yes
rektbyfaith
11-29-2021, 04:04 PM #2

Archived author: A2 • Posted: 2021-11-29T16:04:35.978000+00:00
Original source

yes

rektbyfaith
Administrator
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11-29-2021, 04:05 PM
#3
Archived author: A2 • Posted: 2021-11-29T16:05:30.476000+00:00
Original source

when you define world map you are using dbc WorldMapOverlay to insert new images over the actual map that is unexplored with explored ones
rektbyfaith
11-29-2021, 04:05 PM #3

Archived author: A2 • Posted: 2021-11-29T16:05:30.476000+00:00
Original source

when you define world map you are using dbc WorldMapOverlay to insert new images over the actual map that is unexplored with explored ones

rektbyfaith
Administrator
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11-29-2021, 04:05 PM
#4
Archived author: A2 • Posted: 2021-11-29T16:05:47.765000+00:00
Original source

so if you want map to be always unexplored you can change those textures
rektbyfaith
11-29-2021, 04:05 PM #4

Archived author: A2 • Posted: 2021-11-29T16:05:47.765000+00:00
Original source

so if you want map to be always unexplored you can change those textures

rektbyfaith
Administrator
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11-29-2021, 04:06 PM
#5
Archived author: A2 • Posted: 2021-11-29T16:06:02.098000+00:00
Original source

Depends on if you want blizz map to be so or your custom one
rektbyfaith
11-29-2021, 04:06 PM #5

Archived author: A2 • Posted: 2021-11-29T16:06:02.098000+00:00
Original source

Depends on if you want blizz map to be so or your custom one

rektbyfaith
Administrator
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11-29-2021, 04:06 PM
#6
Archived author: A2 • Posted: 2021-11-29T16:06:19.697000+00:00
Original source

but all you need is basicaly
WorldMapArea.dbc
WorldMapOverlay.dbc
rektbyfaith
11-29-2021, 04:06 PM #6

Archived author: A2 • Posted: 2021-11-29T16:06:19.697000+00:00
Original source

but all you need is basicaly
WorldMapArea.dbc
WorldMapOverlay.dbc

rektbyfaith
Administrator
0
11-29-2021, 04:07 PM
#7
Archived author: RektByFaith • Posted: 2021-11-29T16:07:05.723000+00:00
Original source

If I remove the explored locations directory from the .dbc will it no longer pop up (the explored location on the world map)? Or do I need to replace it with something that's say a 5 x 5 pixel that's transparent?
rektbyfaith
11-29-2021, 04:07 PM #7

Archived author: RektByFaith • Posted: 2021-11-29T16:07:05.723000+00:00
Original source

If I remove the explored locations directory from the .dbc will it no longer pop up (the explored location on the world map)? Or do I need to replace it with something that's say a 5 x 5 pixel that's transparent?

rektbyfaith
Administrator
0
11-29-2021, 04:07 PM
#8
Archived author: A2 • Posted: 2021-11-29T16:07:07.706000+00:00
Original source

not sure how actualy "exploring" work thou but in overlay are clearly defined the coordinates for subzones in the zone itself
rektbyfaith
11-29-2021, 04:07 PM #8

Archived author: A2 • Posted: 2021-11-29T16:07:07.706000+00:00
Original source

not sure how actualy "exploring" work thou but in overlay are clearly defined the coordinates for subzones in the zone itself

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