[DiscordArchive] You mean as in building the maps?
[DiscordArchive] You mean as in building the maps?
Archived author: Nix • Posted: 2021-08-02T14:33:34.654000+00:00
Original source
You can test that theory pretty easy though
Archived author: Nix • Posted: 2021-08-02T14:34:34.604000+00:00
Original source
Although it would be insane for that to be the issue, but I don't leave "insane" out of the conversation when we are talking tc
Archived author: stoneharry • Posted: 2021-08-02T14:36:04.767000+00:00
Original source
Also I slightly lied in that it appears that a ton of Blizzlike area triggers are hardcoded in TC. Custom ones should still work
Archived author: stoneharry • Posted: 2021-08-02T14:36:47.280000+00:00
Original source
But you should be able to debug: `void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recvData)` in `MiscHandler.cpp`
Archived author: Nix • Posted: 2021-08-02T14:51:38.924000+00:00
Original source
Can't believe you've done this
Archived author: stoneharry • Posted: 2021-08-02T14:51:56.828000+00:00
Original source
I should have known better
Archived author: tester • Posted: 2021-08-02T14:52:01.971000+00:00
Original source
sounds like emulators
Archived author: Nix • Posted: 2021-08-02T14:52:11.183000+00:00
Original source
This is the last lie Mr. Harry
Archived author: tester • Posted: 2021-08-02T14:52:59.213000+00:00
Original source
i heard about this newer engine*-Nix Novus that is getting worked on too, they already thinking about adding in all the hard coded values
Archived author: Nix • Posted: 2021-08-02T14:53:13.410000+00:00
Original source
Engine* excuse you