Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Dumb question, how do you properly compile new changes to existing maps for Mmaps?

[DiscordArchive] Dumb question, how do you properly compile new changes to existing maps for Mmaps?

[DiscordArchive] Dumb question, how do you properly compile new changes to existing maps for Mmaps?

rektbyfaith
Administrator
0
06-02-2021, 08:18 PM
#1
Archived author: RektByFaith • Posted: 2021-06-02T20:18:05.909000+00:00
Original source

Dumb question, how do you properly compile new changes to existing maps for Mmaps?
rektbyfaith
06-02-2021, 08:18 PM #1

Archived author: RektByFaith • Posted: 2021-06-02T20:18:05.909000+00:00
Original source

Dumb question, how do you properly compile new changes to existing maps for Mmaps?

rektbyfaith
Administrator
0
06-02-2021, 08:18 PM
#2
Archived author: RektByFaith • Posted: 2021-06-02T20:18:51.725000+00:00
Original source

I.E say you change durators landscape completely and want to compile it so NPC's can properly walk in that location. Obviously you put the map files in an MPQ/have it in the data folder, but then do you just run Mmaps? Or do you need something done very specifically for it to detect it so it doesn't just compile the original map files and not the new custom ones?
rektbyfaith
06-02-2021, 08:18 PM #2

Archived author: RektByFaith • Posted: 2021-06-02T20:18:51.725000+00:00
Original source

I.E say you change durators landscape completely and want to compile it so NPC's can properly walk in that location. Obviously you put the map files in an MPQ/have it in the data folder, but then do you just run Mmaps? Or do you need something done very specifically for it to detect it so it doesn't just compile the original map files and not the new custom ones?

rektbyfaith
Administrator
0
06-02-2021, 08:23 PM
#3
Archived author: RektByFaith • Posted: 2021-06-02T20:23:45.578000+00:00
Original source

(on trinitycore)
rektbyfaith
06-02-2021, 08:23 PM #3

Archived author: RektByFaith • Posted: 2021-06-02T20:23:45.578000+00:00
Original source

(on trinitycore)

Recently Browsing
 1 Guest(s)
Recently Browsing
 1 Guest(s)