[DiscordArchive] hi guys, have question regarding gameobject of type MOtransport. I want to add *Alliance Battleship
[DiscordArchive] hi guys, have question regarding gameobject of type MOtransport. I want to add *Alliance Battleship
Archived author: RomanPerekrestov • Posted: 2025-09-13T10:01:27.338000+00:00
Original source
hi guys, have question regarding gameobject of type MOtransport. I want to add *Alliance Battleship (251513) *spawn in the battle for broken shore instance. The type of object is 15 (motransport), so I've also added path to *hotfixes.taxi_path_node* table and map to *hotfixes.map* table. When I teleport to the object spawn coordinates it is not shown, although It can be detected by calling *.gobject near* command. When I change object type to *transport (11)* it is spawned as expected. What flags should I change to be able to see this object as MOtransport? On wiki page type MOtransport data is documented up to data8, are the rest data fields unused?
Archived author: Tea • Posted: 2025-09-13T10:05:47.947000+00:00
Original source
you cannot spawn transports with `gameobject` table
Archived author: Tea • Posted: 2025-09-13T10:06:06.604000+00:00
Original source
you need to add them to `transports` table instead
Archived author: RomanPerekrestov • Posted: 2025-09-13T10:09:05.094000+00:00
Original source
it is applicable for both transport and MOTransport object types?
Archived author: Tea • Posted: 2025-09-13T10:09:11.210000+00:00
Original source
motransport only
Archived author: RomanPerekrestov • Posted: 2025-09-13T10:10:18.720000+00:00
Original source
thanks for clarifying