Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] you mean like, you need morphcurve and a different curve to do anything?

[DiscordArchive] you mean like, you need morphcurve and a different curve to do anything?

[DiscordArchive] you mean like, you need morphcurve and a different curve to do anything?

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rektbyfaith
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04-29-2025, 10:03 AM
#11
Archived author: Tea • Posted: 2025-04-29T10:03:44.710000+00:00
Original source

in case of scale start and end are encoded in updatefields
rektbyfaith
04-29-2025, 10:03 AM #11

Archived author: Tea • Posted: 2025-04-29T10:03:44.710000+00:00
Original source

in case of scale start and end are encoded in updatefields

rektbyfaith
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04-29-2025, 10:04 AM
#12
Archived author: Telegrill • Posted: 2025-04-29T10:04:01.739000+00:00
Original source

what if they're not sending any updatefields for it?
rektbyfaith
04-29-2025, 10:04 AM #12

Archived author: Telegrill • Posted: 2025-04-29T10:04:01.739000+00:00
Original source

what if they're not sending any updatefields for it?

rektbyfaith
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04-29-2025, 10:04 AM
#13
Archived author: Telegrill • Posted: 2025-04-29T10:04:10.246000+00:00
Original source

just plain objectcreate fields
rektbyfaith
04-29-2025, 10:04 AM #13

Archived author: Telegrill • Posted: 2025-04-29T10:04:10.246000+00:00
Original source

just plain objectcreate fields

rektbyfaith
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04-29-2025, 10:04 AM
#14
Archived author: Tea • Posted: 2025-04-29T10:04:47.810000+00:00
Original source

you know the packet structure, thats impossible
rektbyfaith
04-29-2025, 10:04 AM #14

Archived author: Tea • Posted: 2025-04-29T10:04:47.810000+00:00
Original source

you know the packet structure, thats impossible

rektbyfaith
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04-29-2025, 10:06 AM
#15
Archived author: Tea • Posted: 2025-04-29T10:06:06.469000+00:00
Original source

every CreateObject is made of Object::BuildMovementUpdate + Object::BuildValuesCreate
rektbyfaith
04-29-2025, 10:06 AM #15

Archived author: Tea • Posted: 2025-04-29T10:06:06.469000+00:00
Original source

every CreateObject is made of Object::BuildMovementUpdate + Object::BuildValuesCreate

rektbyfaith
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04-29-2025, 10:06 AM
#16
Archived author: Tea • Posted: 2025-04-29T10:06:42.126000+00:00
Original source

aaaaand i probably said too much and confused you
rektbyfaith
04-29-2025, 10:06 AM #16

Archived author: Tea • Posted: 2025-04-29T10:06:42.126000+00:00
Original source

aaaaand i probably said too much and confused you

rektbyfaith
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04-29-2025, 10:08 AM
#17
Archived author: Telegrill • Posted: 2025-04-29T10:08:12.292000+00:00
Original source

oh, you mean BuildValuesCreate which comprises AreaTriggerData
rektbyfaith
04-29-2025, 10:08 AM #17

Archived author: Telegrill • Posted: 2025-04-29T10:08:12.292000+00:00
Original source

oh, you mean BuildValuesCreate which comprises AreaTriggerData

rektbyfaith
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04-29-2025, 10:08 AM
#18
Archived author: Telegrill • Posted: 2025-04-29T10:08:51.486000+00:00
Original source

whereas BuildMovementUpdate contains position, orientation, spline, etc.
rektbyfaith
04-29-2025, 10:08 AM #18

Archived author: Telegrill • Posted: 2025-04-29T10:08:51.486000+00:00
Original source

whereas BuildMovementUpdate contains position, orientation, spline, etc.

rektbyfaith
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04-29-2025, 10:09 AM
#19
Archived author: Tea • Posted: 2025-04-29T10:09:02.898000+00:00
Original source

y
rektbyfaith
04-29-2025, 10:09 AM #19

Archived author: Tea • Posted: 2025-04-29T10:09:02.898000+00:00
Original source

y

rektbyfaith
Administrator
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04-29-2025, 10:09 AM
#20
Archived author: Telegrill • Posted: 2025-04-29T10:09:16.577000+00:00
Original source

I thought you meant they send a new packet later on with a given update of those fields
rektbyfaith
04-29-2025, 10:09 AM #20

Archived author: Telegrill • Posted: 2025-04-29T10:09:16.577000+00:00
Original source

I thought you meant they send a new packet later on with a given update of those fields

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