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TrinityCore Discord Archives
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Delayed Moderation
[DiscordArchive] we're to assume that MinDuration being > 0 should prevail over Speed > 0.0f?
rektbyfaith
, 05-06-2025, 04:58 PM
Replies
23
Views
53
Telegrill
05-06-2025, 04:58 PM
[DiscordArchive] we're to assume that MinDuration being > 0 should prevail over Speed > 0.0f?
by
rektbyfaith
Telegrill
05-06-2025, 04:58 PM
[DiscordArchive] why do we send CAST_FLAG_HAS_TRAJECTORY as default for Spell::SendSpellStart at all?
rektbyfaith
, 05-06-2025, 12:23 PM
Replies
1
Views
6
Telegrill
05-06-2025, 12:23 PM
[DiscordArchive] why do we send CAST_FLAG_HAS_TRAJECTORY as default for Spell::SendSpellStart at all?
by
rektbyfaith
Telegrill
05-06-2025, 12:23 PM
[DiscordArchive] where on earth did you pull 2s from?
rektbyfaith
, 05-06-2025, 12:13 PM
Replies
3
Views
9
Tea
05-06-2025, 12:13 PM
[DiscordArchive] where on earth did you pull 2s from?
by
rektbyfaith
Tea
05-06-2025, 12:13 PM
[DiscordArchive] am I mistaken?
rektbyfaith
, 05-06-2025, 10:46 AM
Replies
36
Views
56
Telegrill
05-06-2025, 10:46 AM
[DiscordArchive] am I mistaken?
by
rektbyfaith
Telegrill
05-06-2025, 10:46 AM
[DiscordArchive] Surely you could use a kill bunny and KillCredit entries for something, no?
rektbyfaith
, 05-05-2025, 11:43 PM
Replies
1
Views
7
Snowcraft
05-05-2025, 11:43 PM
[DiscordArchive] Surely you could use a kill bunny and KillCredit entries for something, no?
by
rektbyfaith
Snowcraft
05-05-2025, 11:43 PM
[DiscordArchive] resulting in a mismatch of the spellvisual and the triggered spell happening?
rektbyfaith
, 05-05-2025, 11:02 PM
Replies
1
Views
8
Telegrill
05-05-2025, 11:02 PM
[DiscordArchive] resulting in a mismatch of the spellvisual and the triggered spell happening?
by
rektbyfaith
Telegrill
05-05-2025, 11:02 PM
[DiscordArchive] is serverside spells db table uses the different spell system compare to base spell.db2 ?
rektbyfaith
, 05-05-2025, 10:41 PM
Replies
1
Views
9
WkatulkaPoland46
05-05-2025, 10:41 PM
[DiscordArchive] is serverside spells db table uses the different spell system compare to base spell.db2 ?
by
rektbyfaith
WkatulkaPoland46
05-05-2025, 10:41 PM
[DiscordArchive] why do you keep coming up with those wild theories intead of reading the code to answer the question
rektbyfaith
, 05-05-2025, 09:00 PM
Replies
10
Views
34
Tea
05-05-2025, 09:00 PM
[DiscordArchive] why do you keep coming up with those wild theories intead of reading the code to answer the question
by
rektbyfaith
Tea
05-05-2025, 09:00 PM
[DiscordArchive] so it just relies on SpellCastTargets being correctly passed?
rektbyfaith
, 05-05-2025, 08:57 PM
Replies
2
Views
10
Telegrill
05-05-2025, 08:57 PM
[DiscordArchive] so it just relies on SpellCastTargets being correctly passed?
by
rektbyfaith
Telegrill
05-05-2025, 08:57 PM
[DiscordArchive] pictures of the error message?
rektbyfaith
, 05-05-2025, 08:18 PM
Replies
16
Views
45
M'Dic
05-05-2025, 08:18 PM
[DiscordArchive] pictures of the error message?
by
rektbyfaith
M'Dic
05-05-2025, 08:18 PM
[DiscordArchive] i see that in Spell::prepare we create a SpellEvent even if the spell is instant, is it because some
rektbyfaith
, 05-05-2025, 08:10 PM
Replies
6
Views
11
Telegrill
05-05-2025, 08:10 PM
[DiscordArchive] i see that in Spell::prepare we create a SpellEvent even if the spell is instant, is it because some
by
rektbyfaith
Telegrill
05-05-2025, 08:10 PM
[DiscordArchive] I was adding some quest to 3.3.5 from master and i get stack overflow client wich can be the issue?
rektbyfaith
, 05-05-2025, 08:05 PM
Replies
0
Views
8
Sylvannas
05-05-2025, 08:05 PM
[DiscordArchive] I was adding some quest to 3.3.5 from master and i get stack overflow client wich can be the issue?
by
rektbyfaith
Sylvannas
05-05-2025, 08:05 PM
[DiscordArchive] <@200677690838220800> when a missile spell triggers a second spell on hit (SPELL_EFFECT_TRIGGER_MISS
rektbyfaith
, 05-05-2025, 07:26 PM
Replies
7
Views
15
Telegrill
05-05-2025, 07:26 PM
[DiscordArchive] <@200677690838220800> when a missile spell triggers a second spell on hit (SPELL_EFFECT_TRIGGER_MISS
by
rektbyfaith
Telegrill
05-05-2025, 07:26 PM
[DiscordArchive] Is there transmogrification module available for 3.3.5 core ?
rektbyfaith
, 05-05-2025, 06:52 PM
Replies
2
Views
7
Cyanide
05-05-2025, 06:52 PM
[DiscordArchive] Is there transmogrification module available for 3.3.5 core ?
by
rektbyfaith
Cyanide
05-05-2025, 06:52 PM
[DiscordArchive] Thank you. Would this be able to make them be culled from multiple events like this?
rektbyfaith
, 05-05-2025, 12:10 AM
Replies
1
Views
8
Snowcraft
05-05-2025, 12:10 AM
[DiscordArchive] Thank you. Would this be able to make them be culled from multiple events like this?
by
rektbyfaith
Snowcraft
05-05-2025, 12:10 AM
[DiscordArchive] btw did trinity ever had a tbc classic core developed? or it all started with wotlk?
rektbyfaith
, 05-04-2025, 07:07 PM
Replies
7
Views
28
Calin
05-04-2025, 07:07 PM
[DiscordArchive] btw did trinity ever had a tbc classic core developed? or it all started with wotlk?
by
rektbyfaith
Calin
05-04-2025, 07:07 PM
[DiscordArchive] Do you know where its defined about the scaling of damage numbers between higher levels and older co
rektbyfaith
, 05-04-2025, 02:31 PM
Replies
5
Views
16
Drikish
05-04-2025, 02:31 PM
[DiscordArchive] Do you know where its defined about the scaling of damage numbers between higher levels and older co
by
rektbyfaith
Drikish
05-04-2025, 02:31 PM
[DiscordArchive] Is it possible to have NPCs spawned in only when an event/holiday is *not* active?
rektbyfaith
, 05-04-2025, 01:34 PM
Replies
3
Views
12
Snowcraft
05-04-2025, 01:34 PM
[DiscordArchive] Is it possible to have NPCs spawned in only when an event/holiday is *not* active?
by
rektbyfaith
Snowcraft
05-04-2025, 01:34 PM
[DiscordArchive] Also can anyone explain this DB2:
rektbyfaith
, 05-03-2025, 11:42 PM
Replies
0
Views
6
Drikish
05-03-2025, 11:42 PM
[DiscordArchive] Also can anyone explain this DB2:
by
rektbyfaith
Drikish
05-03-2025, 11:42 PM
[DiscordArchive] Where is it defined what the damage differences are between a high level player vs lower level mobs?
rektbyfaith
, 05-03-2025, 06:25 PM
Replies
0
Views
6
Drikish
05-03-2025, 06:25 PM
[DiscordArchive] Where is it defined what the damage differences are between a high level player vs lower level mobs?
by
rektbyfaith
Drikish
05-03-2025, 06:25 PM
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TrinityCore Discord Archives
Pages (723):
Previous
1
…
55
56
57
58
59
…
723
Next
Jump to page
Mark Read
Delayed Moderation
[DiscordArchive] we're to assume that MinDuration being > 0 should prevail over Speed > 0.0f?
rektbyfaith
, 05-06-2025, 04:58 PM
Replies
23
Views
53
Telegrill
05-06-2025, 04:58 PM
[DiscordArchive] we're to assume that MinDuration being > 0 should prevail over Speed > 0.0f?
by
rektbyfaith
Telegrill
05-06-2025, 04:58 PM
[DiscordArchive] why do we send CAST_FLAG_HAS_TRAJECTORY as default for Spell::SendSpellStart at all?
rektbyfaith
, 05-06-2025, 12:23 PM
Replies
1
Views
6
Telegrill
05-06-2025, 12:23 PM
[DiscordArchive] why do we send CAST_FLAG_HAS_TRAJECTORY as default for Spell::SendSpellStart at all?
by
rektbyfaith
Telegrill
05-06-2025, 12:23 PM
[DiscordArchive] where on earth did you pull 2s from?
rektbyfaith
, 05-06-2025, 12:13 PM
Replies
3
Views
9
Tea
05-06-2025, 12:13 PM
[DiscordArchive] where on earth did you pull 2s from?
by
rektbyfaith
Tea
05-06-2025, 12:13 PM
[DiscordArchive] am I mistaken?
rektbyfaith
, 05-06-2025, 10:46 AM
Replies
36
Views
56
Telegrill
05-06-2025, 10:46 AM
[DiscordArchive] am I mistaken?
by
rektbyfaith
Telegrill
05-06-2025, 10:46 AM
[DiscordArchive] Surely you could use a kill bunny and KillCredit entries for something, no?
rektbyfaith
, 05-05-2025, 11:43 PM
Replies
1
Views
7
Snowcraft
05-05-2025, 11:43 PM
[DiscordArchive] Surely you could use a kill bunny and KillCredit entries for something, no?
by
rektbyfaith
Snowcraft
05-05-2025, 11:43 PM
[DiscordArchive] resulting in a mismatch of the spellvisual and the triggered spell happening?
rektbyfaith
, 05-05-2025, 11:02 PM
Replies
1
Views
8
Telegrill
05-05-2025, 11:02 PM
[DiscordArchive] resulting in a mismatch of the spellvisual and the triggered spell happening?
by
rektbyfaith
Telegrill
05-05-2025, 11:02 PM
[DiscordArchive] is serverside spells db table uses the different spell system compare to base spell.db2 ?
rektbyfaith
, 05-05-2025, 10:41 PM
Replies
1
Views
9
WkatulkaPoland46
05-05-2025, 10:41 PM
[DiscordArchive] is serverside spells db table uses the different spell system compare to base spell.db2 ?
by
rektbyfaith
WkatulkaPoland46
05-05-2025, 10:41 PM
[DiscordArchive] why do you keep coming up with those wild theories intead of reading the code to answer the question
rektbyfaith
, 05-05-2025, 09:00 PM
Replies
10
Views
34
Tea
05-05-2025, 09:00 PM
[DiscordArchive] why do you keep coming up with those wild theories intead of reading the code to answer the question
by
rektbyfaith
Tea
05-05-2025, 09:00 PM
[DiscordArchive] so it just relies on SpellCastTargets being correctly passed?
rektbyfaith
, 05-05-2025, 08:57 PM
Replies
2
Views
10
Telegrill
05-05-2025, 08:57 PM
[DiscordArchive] so it just relies on SpellCastTargets being correctly passed?
by
rektbyfaith
Telegrill
05-05-2025, 08:57 PM
[DiscordArchive] pictures of the error message?
rektbyfaith
, 05-05-2025, 08:18 PM
Replies
16
Views
45
M'Dic
05-05-2025, 08:18 PM
[DiscordArchive] pictures of the error message?
by
rektbyfaith
M'Dic
05-05-2025, 08:18 PM
[DiscordArchive] i see that in Spell::prepare we create a SpellEvent even if the spell is instant, is it because some
rektbyfaith
, 05-05-2025, 08:10 PM
Replies
6
Views
11
Telegrill
05-05-2025, 08:10 PM
[DiscordArchive] i see that in Spell::prepare we create a SpellEvent even if the spell is instant, is it because some
by
rektbyfaith
Telegrill
05-05-2025, 08:10 PM
[DiscordArchive] I was adding some quest to 3.3.5 from master and i get stack overflow client wich can be the issue?
rektbyfaith
, 05-05-2025, 08:05 PM
Replies
0
Views
8
Sylvannas
05-05-2025, 08:05 PM
[DiscordArchive] I was adding some quest to 3.3.5 from master and i get stack overflow client wich can be the issue?
by
rektbyfaith
Sylvannas
05-05-2025, 08:05 PM
[DiscordArchive] <@200677690838220800> when a missile spell triggers a second spell on hit (SPELL_EFFECT_TRIGGER_MISS
rektbyfaith
, 05-05-2025, 07:26 PM
Replies
7
Views
15
Telegrill
05-05-2025, 07:26 PM
[DiscordArchive] <@200677690838220800> when a missile spell triggers a second spell on hit (SPELL_EFFECT_TRIGGER_MISS
by
rektbyfaith
Telegrill
05-05-2025, 07:26 PM
[DiscordArchive] Is there transmogrification module available for 3.3.5 core ?
rektbyfaith
, 05-05-2025, 06:52 PM
Replies
2
Views
7
Cyanide
05-05-2025, 06:52 PM
[DiscordArchive] Is there transmogrification module available for 3.3.5 core ?
by
rektbyfaith
Cyanide
05-05-2025, 06:52 PM
[DiscordArchive] Thank you. Would this be able to make them be culled from multiple events like this?
rektbyfaith
, 05-05-2025, 12:10 AM
Replies
1
Views
8
Snowcraft
05-05-2025, 12:10 AM
[DiscordArchive] Thank you. Would this be able to make them be culled from multiple events like this?
by
rektbyfaith
Snowcraft
05-05-2025, 12:10 AM
[DiscordArchive] btw did trinity ever had a tbc classic core developed? or it all started with wotlk?
rektbyfaith
, 05-04-2025, 07:07 PM
Replies
7
Views
28
Calin
05-04-2025, 07:07 PM
[DiscordArchive] btw did trinity ever had a tbc classic core developed? or it all started with wotlk?
by
rektbyfaith
Calin
05-04-2025, 07:07 PM
[DiscordArchive] Do you know where its defined about the scaling of damage numbers between higher levels and older co
rektbyfaith
, 05-04-2025, 02:31 PM
Replies
5
Views
16
Drikish
05-04-2025, 02:31 PM
[DiscordArchive] Do you know where its defined about the scaling of damage numbers between higher levels and older co
by
rektbyfaith
Drikish
05-04-2025, 02:31 PM
[DiscordArchive] Is it possible to have NPCs spawned in only when an event/holiday is *not* active?
rektbyfaith
, 05-04-2025, 01:34 PM
Replies
3
Views
12
Snowcraft
05-04-2025, 01:34 PM
[DiscordArchive] Is it possible to have NPCs spawned in only when an event/holiday is *not* active?
by
rektbyfaith
Snowcraft
05-04-2025, 01:34 PM
[DiscordArchive] Also can anyone explain this DB2:
rektbyfaith
, 05-03-2025, 11:42 PM
Replies
0
Views
6
Drikish
05-03-2025, 11:42 PM
[DiscordArchive] Also can anyone explain this DB2:
by
rektbyfaith
Drikish
05-03-2025, 11:42 PM
[DiscordArchive] Where is it defined what the damage differences are between a high level player vs lower level mobs?
rektbyfaith
, 05-03-2025, 06:25 PM
Replies
0
Views
6
Drikish
05-03-2025, 06:25 PM
[DiscordArchive] Where is it defined what the damage differences are between a high level player vs lower level mobs?
by
rektbyfaith
Drikish
05-03-2025, 06:25 PM
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Sort by: Subject
Sort by: Last Post
Sort by: Author
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From: 75 Days Ago
From: 100 Days Ago
From: The Last Year
From: The Beginning
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