Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] What does the core uses for SetPhaseMask on creatures and objects in c++?

[DiscordArchive] What does the core uses for SetPhaseMask on creatures and objects in c++?

[DiscordArchive] What does the core uses for SetPhaseMask on creatures and objects in c++?

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rektbyfaith
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08-23-2024, 08:23 PM
#1
Archived author: MâDmâX 蛇 • Posted: 2024-08-23T20:23:13.968000+00:00
Original source

What does the core uses for SetPhaseMask on creatures and objects in c++?
rektbyfaith
08-23-2024, 08:23 PM #1

Archived author: MâDmâX 蛇 • Posted: 2024-08-23T20:23:13.968000+00:00
Original source

What does the core uses for SetPhaseMask on creatures and objects in c++?

rektbyfaith
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08-23-2024, 08:28 PM
#2
Archived author: Tea • Posted: 2024-08-23T20:28:56.828000+00:00
Original source

it doesnt? SetPhaseMask is not a thing in master branch
rektbyfaith
08-23-2024, 08:28 PM #2

Archived author: Tea • Posted: 2024-08-23T20:28:56.828000+00:00
Original source

it doesnt? SetPhaseMask is not a thing in master branch

rektbyfaith
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08-23-2024, 08:36 PM
#3
Archived author: MâDmâX 蛇 • Posted: 2024-08-23T20:36:46.347000+00:00
Original source

Okay next question is, how do i set phases for creature or object script in the c++ file? Or is it even prossible i meant exist?
rektbyfaith
08-23-2024, 08:36 PM #3

Archived author: MâDmâX 蛇 • Posted: 2024-08-23T20:36:46.347000+00:00
Original source

Okay next question is, how do i set phases for creature or object script in the c++ file? Or is it even prossible i meant exist?

rektbyfaith
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08-23-2024, 08:38 PM
#4
Archived author: Northstrider • Posted: 2024-08-23T20:38:36.560000+00:00
Original source

SetPhaseId or SetPhaseGroup
rektbyfaith
08-23-2024, 08:38 PM #4

Archived author: Northstrider • Posted: 2024-08-23T20:38:36.560000+00:00
Original source

SetPhaseId or SetPhaseGroup

rektbyfaith
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08-23-2024, 08:39 PM
#5
Archived author: Northstrider • Posted: 2024-08-23T20:39:22.905000+00:00
Original source

this one must refer to a valid phase id which is defined in phase.db2
rektbyfaith
08-23-2024, 08:39 PM #5

Archived author: Northstrider • Posted: 2024-08-23T20:39:22.905000+00:00
Original source

this one must refer to a valid phase id which is defined in phase.db2

rektbyfaith
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08-23-2024, 08:43 PM
#6
Archived author: Tea • Posted: 2024-08-23T20:43:23.924000+00:00
Original source

not set, set doesnt exist
rektbyfaith
08-23-2024, 08:43 PM #6

Archived author: Tea • Posted: 2024-08-23T20:43:23.924000+00:00
Original source

not set, set doesnt exist

rektbyfaith
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08-23-2024, 08:43 PM
#7
Archived author: Tea • Posted: 2024-08-23T20:43:27.246000+00:00
Original source

add or remove
rektbyfaith
08-23-2024, 08:43 PM #7

Archived author: Tea • Posted: 2024-08-23T20:43:27.246000+00:00
Original source

add or remove

rektbyfaith
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08-23-2024, 08:44 PM
#8
Archived author: Tea • Posted: 2024-08-23T20:44:08.707000+00:00
Original source

<https://github.com/TrinityCore/TrinityCore/blob/master/src/server/game/Phasing/PhasingHandler.h#L42-L48>
rektbyfaith
08-23-2024, 08:44 PM #8

Archived author: Tea • Posted: 2024-08-23T20:44:08.707000+00:00
Original source

<https://github.com/TrinityCore/TrinityCore/blob/master/src/server/game/Phasing/PhasingHandler.h#L42-L48>

rektbyfaith
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08-23-2024, 08:46 PM
#9
Archived author: Northstrider • Posted: 2024-08-23T20:46:06.966000+00:00
Original source

ah right
rektbyfaith
08-23-2024, 08:46 PM #9

Archived author: Northstrider • Posted: 2024-08-23T20:46:06.966000+00:00
Original source

ah right

rektbyfaith
Administrator
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08-23-2024, 08:47 PM
#10
Archived author: MâDmâX 蛇 • Posted: 2024-08-23T20:47:15.834000+00:00
Original source

Ah alright thank you
rektbyfaith
08-23-2024, 08:47 PM #10

Archived author: MâDmâX 蛇 • Posted: 2024-08-23T20:47:15.834000+00:00
Original source

Ah alright thank you

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