[DiscordArchive] <@200677690838220800> any plans to support deadtime for EventMap when it’s related to spells that sh
[DiscordArchive] <@200677690838220800> any plans to support deadtime for EventMap when it’s related to spells that sh
Archived author: Telegrill • Posted: 2023-03-13T19:44:40.065000+00:00
Original source
<@200677690838220800> any plans to support deadtime for EventMap when it’s related to spells that should count as action?
Archived author: Telegrill • Posted: 2023-03-13T19:47:25.001000+00:00
Original source
some spells count as actions and actions have an internal cooldown between them, even if two spells are overdue to execute through eventmap, there should be a delay between those two
Archived author: Telegrill • Posted: 2023-03-13T19:48:27.684000+00:00
Original source
best example is Sylv which basically has a 1.25-1.5s downtime between certain spells