Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] I don't see what you changed with networking either?

[DiscordArchive] I don't see what you changed with networking either?

[DiscordArchive] I don't see what you changed with networking either?

rektbyfaith
Administrator
0
02-28-2023, 02:53 PM
#1
Archived author: MaxtorCoder • Posted: 2023-02-28T14:53:46.577000+00:00
Original source

I don't see what you changed with networking either?
rektbyfaith
02-28-2023, 02:53 PM #1

Archived author: MaxtorCoder • Posted: 2023-02-28T14:53:46.577000+00:00
Original source

I don't see what you changed with networking either?

rektbyfaith
Administrator
0
02-28-2023, 02:54 PM
#2
Archived author: Pandaros • Posted: 2023-02-28T14:54:27.991000+00:00
Original source

https://github.com/CypherCore/CypherCore...ore:master
[Embed: Comparing CypherCore:master...ForgedWoW:master · CypherCore/CypherC...]
CypherCore is an open source server project for World of Warcraft written in C#. - Comparing CypherCore:master...ForgedWoW:master · CypherCore/CypherCore
https://github.com/CypherCore/CypherCore...ore:master
rektbyfaith
02-28-2023, 02:54 PM #2

Archived author: Pandaros • Posted: 2023-02-28T14:54:27.991000+00:00
Original source

https://github.com/CypherCore/CypherCore...ore:master
[Embed: Comparing CypherCore:master...ForgedWoW:master · CypherCore/CypherC...]
CypherCore is an open source server project for World of Warcraft written in C#. - Comparing CypherCore:master...ForgedWoW:master · CypherCore/CypherCore
https://github.com/CypherCore/CypherCore...ore:master

rektbyfaith
Administrator
0
02-28-2023, 02:54 PM
#3
Archived author: Pandaros • Posted: 2023-02-28T14:54:31.111000+00:00
Original source

this full diff
rektbyfaith
02-28-2023, 02:54 PM #3

Archived author: Pandaros • Posted: 2023-02-28T14:54:31.111000+00:00
Original source

this full diff

rektbyfaith
Administrator
0
02-28-2023, 02:54 PM
#4
Archived author: Pandaros • Posted: 2023-02-28T14:54:40.347000+00:00
Original source

if you want to know all the particulars
rektbyfaith
02-28-2023, 02:54 PM #4

Archived author: Pandaros • Posted: 2023-02-28T14:54:40.347000+00:00
Original source

if you want to know all the particulars

rektbyfaith
Administrator
0
02-28-2023, 03:16 PM
#5
Archived author: Pandaros • Posted: 2023-02-28T15:16:26.188000+00:00
Original source

Anyway if someone does know the structure for these op codes or knows enough with IDA to help im a little in the dark on it and would like help completing them
rektbyfaith
02-28-2023, 03:16 PM #5

Archived author: Pandaros • Posted: 2023-02-28T15:16:26.188000+00:00
Original source

Anyway if someone does know the structure for these op codes or knows enough with IDA to help im a little in the dark on it and would like help completing them

rektbyfaith
Administrator
0
02-28-2023, 03:16 PM
#6
Archived author: Pandaros • Posted: 2023-02-28T15:16:56.627000+00:00
Original source

```cs
class SpellEmpowerRelease : ClientPacket
{
public SpellEmpowerRelease(WorldPacket packet) : base(packet) { }

public override void Read()
{
SpellID = _worldPacket.ReadUInt32();
}

public uint SpellID;
}

public class SpellEmpowerSetStage : ServerPacket
{
public SpellEmpowerSetStage() : base(ServerOpcodes.SpellEmpowerSetStage, ConnectionType.Instance) { }

public override void Write()
{
_worldPacket.WritePackedGuid(CastID);
_worldPacket.WritePackedGuid(Caster);
_worldPacket.Write(Stage);
}

public ObjectGuid CastID;
public ObjectGuid Caster;
public uint Stage;
}

public class SpellEmpowerSart : ServerPacket
{
public SpellEmpowerSart() : base(ServerOpcodes.SpellEmpowerStart, ConnectionType.Instance) { }

public override void Write()
{
_worldPacket.WritePackedGuid(CastID);
_worldPacket.Write(Stage);
_worldPacket.Write(SpellID);
_worldPacket.WritePackedGuid(Caster);
}

public uint SpellID;
public ObjectGuid CastID;
public ObjectGuid Caster;
public uint Stage;
}
```
rektbyfaith
02-28-2023, 03:16 PM #6

Archived author: Pandaros • Posted: 2023-02-28T15:16:56.627000+00:00
Original source

```cs
class SpellEmpowerRelease : ClientPacket
{
public SpellEmpowerRelease(WorldPacket packet) : base(packet) { }

public override void Read()
{
SpellID = _worldPacket.ReadUInt32();
}

public uint SpellID;
}

public class SpellEmpowerSetStage : ServerPacket
{
public SpellEmpowerSetStage() : base(ServerOpcodes.SpellEmpowerSetStage, ConnectionType.Instance) { }

public override void Write()
{
_worldPacket.WritePackedGuid(CastID);
_worldPacket.WritePackedGuid(Caster);
_worldPacket.Write(Stage);
}

public ObjectGuid CastID;
public ObjectGuid Caster;
public uint Stage;
}

public class SpellEmpowerSart : ServerPacket
{
public SpellEmpowerSart() : base(ServerOpcodes.SpellEmpowerStart, ConnectionType.Instance) { }

public override void Write()
{
_worldPacket.WritePackedGuid(CastID);
_worldPacket.Write(Stage);
_worldPacket.Write(SpellID);
_worldPacket.WritePackedGuid(Caster);
}

public uint SpellID;
public ObjectGuid CastID;
public ObjectGuid Caster;
public uint Stage;
}
```

rektbyfaith
Administrator
0
02-28-2023, 03:17 PM
#7
Archived author: Pandaros • Posted: 2023-02-28T15:17:01.856000+00:00
Original source

This is where im at so far
rektbyfaith
02-28-2023, 03:17 PM #7

Archived author: Pandaros • Posted: 2023-02-28T15:17:01.856000+00:00
Original source

This is where im at so far

rektbyfaith
Administrator
0
02-28-2023, 03:43 PM
#8
Archived author: MaxtorCoder • Posted: 2023-02-28T15:43:55.050000+00:00
Original source

And this is why you need to RE
rektbyfaith
02-28-2023, 03:43 PM #8

Archived author: MaxtorCoder • Posted: 2023-02-28T15:43:55.050000+00:00
Original source

And this is why you need to RE

Recently Browsing
 
Recently Browsing