Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] But I don't see any lua_State's or lua API calls in your diff?

[DiscordArchive] But I don't see any lua_State's or lua API calls in your diff?

[DiscordArchive] But I don't see any lua_State's or lua API calls in your diff?

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rektbyfaith
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0
07-18-2024, 11:24 AM
#31
Archived author: Foe • Posted: 2024-07-18T11:24:28.747000+00:00
Original source

Looking back on it now, that is
rektbyfaith
07-18-2024, 11:24 AM #31

Archived author: Foe • Posted: 2024-07-18T11:24:28.747000+00:00
Original source

Looking back on it now, that is

rektbyfaith
Administrator
0
07-18-2024, 11:28 AM
#32
Archived author: chipzz • Posted: 2024-07-18T11:28:13.062000+00:00
Original source

Jam as build system, yuck
rektbyfaith
07-18-2024, 11:28 AM #32

Archived author: chipzz • Posted: 2024-07-18T11:28:13.062000+00:00
Original source

Jam as build system, yuck

rektbyfaith
Administrator
0
07-18-2024, 11:29 AM
#33
Archived author: chipzz • Posted: 2024-07-18T11:29:04.704000+00:00
Original source

Can't say my experience with jam from trying to build boost was a good one
rektbyfaith
07-18-2024, 11:29 AM #33

Archived author: chipzz • Posted: 2024-07-18T11:29:04.704000+00:00
Original source

Can't say my experience with jam from trying to build boost was a good one

rektbyfaith
Administrator
0
07-18-2024, 11:29 AM
#34
Archived author: jackpoz • Posted: 2024-07-18T11:29:11.617000+00:00
Original source

luabind was shitty implemented
rektbyfaith
07-18-2024, 11:29 AM #34

Archived author: jackpoz • Posted: 2024-07-18T11:29:11.617000+00:00
Original source

luabind was shitty implemented

rektbyfaith
Administrator
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07-18-2024, 11:29 AM
#35
Archived author: jackpoz • Posted: 2024-07-18T11:29:38.301000+00:00
Original source

One shouldn't bind it directly to game project but to a public api
rektbyfaith
07-18-2024, 11:29 AM #35

Archived author: jackpoz • Posted: 2024-07-18T11:29:38.301000+00:00
Original source

One shouldn't bind it directly to game project but to a public api

rektbyfaith
Administrator
0
07-18-2024, 11:29 AM
#36
Archived author: chipzz • Posted: 2024-07-18T11:29:49.413000+00:00
Original source

I have my own "bindings" for my client
rektbyfaith
07-18-2024, 11:29 AM #36

Archived author: chipzz • Posted: 2024-07-18T11:29:49.413000+00:00
Original source

I have my own "bindings" for my client

rektbyfaith
Administrator
0
07-18-2024, 11:30 AM
#37
Archived author: jackpoz • Posted: 2024-07-18T11:30:08.772000+00:00
Original source

It used to break Lua scripts whenever C++ game methods changed prototype
rektbyfaith
07-18-2024, 11:30 AM #37

Archived author: jackpoz • Posted: 2024-07-18T11:30:08.772000+00:00
Original source

It used to break Lua scripts whenever C++ game methods changed prototype

rektbyfaith
Administrator
0
07-18-2024, 11:31 AM
#38
Archived author: jackpoz • Posted: 2024-07-18T11:31:00.828000+00:00
Original source

And the creator wasn't giving a fuck about breaking existing Lua scripts at runtime
rektbyfaith
07-18-2024, 11:31 AM #38

Archived author: jackpoz • Posted: 2024-07-18T11:31:00.828000+00:00
Original source

And the creator wasn't giving a fuck about breaking existing Lua scripts at runtime

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