Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] Did you replace the dbcs that worldserver uses ?

[DiscordArchive] Did you replace the dbcs that worldserver uses ?

[DiscordArchive] Did you replace the dbcs that worldserver uses ?

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rektbyfaith
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0
03-03-2024, 09:37 PM
#21
Archived author: jackpoz • Posted: 2024-03-03T21:37:10.821000+00:00
Original source

Always use tiled mesh
rektbyfaith
03-03-2024, 09:37 PM #21

Archived author: jackpoz • Posted: 2024-03-03T21:37:10.821000+00:00
Original source

Always use tiled mesh

rektbyfaith
Administrator
0
03-03-2024, 09:38 PM
#22
Archived author: stoneharry • Posted: 2024-03-03T21:38:07.412000+00:00
Original source

Thanks for the help. It doesn't seem to match exactly in game, since the red area where it seems to pathfind ok does not work in game. I'll try placing it again on a new map to verify it's not broken client data
rektbyfaith
03-03-2024, 09:38 PM #22

Archived author: stoneharry • Posted: 2024-03-03T21:38:07.412000+00:00
Original source

Thanks for the help. It doesn't seem to match exactly in game, since the red area where it seems to pathfind ok does not work in game. I'll try placing it again on a new map to verify it's not broken client data

rektbyfaith
Administrator
0
03-03-2024, 09:40 PM
#23
Archived author: jackpoz • Posted: 2024-03-03T21:40:18.740000+00:00
Original source

On Tools on the left btw pick Test Navmesh
rektbyfaith
03-03-2024, 09:40 PM #23

Archived author: jackpoz • Posted: 2024-03-03T21:40:18.740000+00:00
Original source

On Tools on the left btw pick Test Navmesh

rektbyfaith
Administrator
0
03-03-2024, 09:40 PM
#24
Archived author: jackpoz • Posted: 2024-03-03T21:40:33.859000+00:00
Original source

If you have all the 3x3 mmtiles, it will load them
rektbyfaith
03-03-2024, 09:40 PM #24

Archived author: jackpoz • Posted: 2024-03-03T21:40:33.859000+00:00
Original source

If you have all the 3x3 mmtiles, it will load them

rektbyfaith
Administrator
0
03-03-2024, 09:40 PM
#25
Archived author: jackpoz • Posted: 2024-03-03T21:40:40.833000+00:00
Original source

Even if the obj is only one
rektbyfaith
03-03-2024, 09:40 PM #25

Archived author: jackpoz • Posted: 2024-03-03T21:40:40.833000+00:00
Original source

Even if the obj is only one

rektbyfaith
Administrator
0
03-03-2024, 09:41 PM
#26
Archived author: jackpoz • Posted: 2024-03-03T21:41:02.898000+00:00
Original source

That usually gives a better idea on tile boundary
rektbyfaith
03-03-2024, 09:41 PM #26

Archived author: jackpoz • Posted: 2024-03-03T21:41:02.898000+00:00
Original source

That usually gives a better idea on tile boundary

rektbyfaith
Administrator
0
03-03-2024, 09:41 PM
#27
Archived author: stoneharry • Posted: 2024-03-03T21:41:22.230000+00:00
Original source

Perfect, super useful info
rektbyfaith
03-03-2024, 09:41 PM #27

Archived author: stoneharry • Posted: 2024-03-03T21:41:22.230000+00:00
Original source

Perfect, super useful info

rektbyfaith
Administrator
0
03-03-2024, 09:41 PM
#28
Archived author: jackpoz • Posted: 2024-03-03T21:41:45.392000+00:00
Original source

The white box should really match the pathfind tile btw
rektbyfaith
03-03-2024, 09:41 PM #28

Archived author: jackpoz • Posted: 2024-03-03T21:41:45.392000+00:00
Original source

The white box should really match the pathfind tile btw

rektbyfaith
Administrator
0
03-03-2024, 09:42 PM
#29
Archived author: jackpoz • Posted: 2024-03-03T21:42:04.640000+00:00
Original source

Dunno why yours doesn't, unless it was before reload
rektbyfaith
03-03-2024, 09:42 PM #29

Archived author: jackpoz • Posted: 2024-03-03T21:42:04.640000+00:00
Original source

Dunno why yours doesn't, unless it was before reload

rektbyfaith
Administrator
0
03-03-2024, 09:42 PM
#30
Archived author: jackpoz • Posted: 2024-03-03T21:42:18.324000+00:00
Original source

It should always be a square
rektbyfaith
03-03-2024, 09:42 PM #30

Archived author: jackpoz • Posted: 2024-03-03T21:42:18.324000+00:00
Original source

It should always be a square

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