Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] So you are recommending to move it like maybe to the beginning of Player::Update() ?

[DiscordArchive] So you are recommending to move it like maybe to the beginning of Player::Update() ?

[DiscordArchive] So you are recommending to move it like maybe to the beginning of Player::Update() ?

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rektbyfaith
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11-08-2023, 09:53 PM
#11
Archived author: M'Dic • Posted: 2023-11-08T21:53:23.678000+00:00
Original source

Load orders can be a very daming thing.
rektbyfaith
11-08-2023, 09:53 PM #11

Archived author: M'Dic • Posted: 2023-11-08T21:53:23.678000+00:00
Original source

Load orders can be a very daming thing.

rektbyfaith
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11-08-2023, 09:53 PM
#12
Archived author: Vel • Posted: 2023-11-08T21:53:45.642000+00:00
Original source

before IsAlive() regen timers
rektbyfaith
11-08-2023, 09:53 PM #12

Archived author: Vel • Posted: 2023-11-08T21:53:45.642000+00:00
Original source

before IsAlive() regen timers

rektbyfaith
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11-08-2023, 09:54 PM
#13
Archived author: Vel • Posted: 2023-11-08T21:54:17.861000+00:00
Original source

I'll try
rektbyfaith
11-08-2023, 09:54 PM #13

Archived author: Vel • Posted: 2023-11-08T21:54:17.861000+00:00
Original source

I'll try

rektbyfaith
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11-08-2023, 09:54 PM
#14
Archived author: M'Dic • Posted: 2023-11-08T21:54:19.817000+00:00
Original source

If not that then u may need to set up some breaks in some sorta movement validation setup. The anticheat is pretty much 95% movement validations
rektbyfaith
11-08-2023, 09:54 PM #14

Archived author: M'Dic • Posted: 2023-11-08T21:54:19.817000+00:00
Original source

If not that then u may need to set up some breaks in some sorta movement validation setup. The anticheat is pretty much 95% movement validations

rektbyfaith
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11-08-2023, 09:54 PM
#15
Archived author: Vel • Posted: 2023-11-08T21:54:35.123000+00:00
Original source

Can you explain a bit?
rektbyfaith
11-08-2023, 09:54 PM #15

Archived author: Vel • Posted: 2023-11-08T21:54:35.123000+00:00
Original source

Can you explain a bit?

rektbyfaith
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11-08-2023, 09:55 PM
#16
Archived author: M'Dic • Posted: 2023-11-08T21:55:09.024000+00:00
Original source

We got a hook. OnPlrMove in the anticheat. So it fires off on each movement a player makes
rektbyfaith
11-08-2023, 09:55 PM #16

Archived author: M'Dic • Posted: 2023-11-08T21:55:09.024000+00:00
Original source

We got a hook. OnPlrMove in the anticheat. So it fires off on each movement a player makes

rektbyfaith
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11-08-2023, 09:55 PM
#17
Archived author: M'Dic • Posted: 2023-11-08T21:55:20.780000+00:00
Original source

That then jumps to hack detection
rektbyfaith
11-08-2023, 09:55 PM #17

Archived author: M'Dic • Posted: 2023-11-08T21:55:20.780000+00:00
Original source

That then jumps to hack detection

rektbyfaith
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11-08-2023, 09:55 PM
#18
Archived author: M'Dic • Posted: 2023-11-08T21:55:39.574000+00:00
Original source

And from there it goes down a list of methods for each check in the anticheatmgr.cpp
rektbyfaith
11-08-2023, 09:55 PM #18

Archived author: M'Dic • Posted: 2023-11-08T21:55:39.574000+00:00
Original source

And from there it goes down a list of methods for each check in the anticheatmgr.cpp

rektbyfaith
Administrator
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11-08-2023, 09:57 PM
#19
Archived author: M'Dic • Posted: 2023-11-08T21:57:12.468000+00:00
Original source

Got log outputs set up for violation checks and what not. Would be pretty easy to adjust for movement validation and tracking
rektbyfaith
11-08-2023, 09:57 PM #19

Archived author: M'Dic • Posted: 2023-11-08T21:57:12.468000+00:00
Original source

Got log outputs set up for violation checks and what not. Would be pretty easy to adjust for movement validation and tracking

rektbyfaith
Administrator
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11-08-2023, 09:58 PM
#20
Archived author: M'Dic • Posted: 2023-11-08T21:58:19.183000+00:00
Original source

One of the things we got is time manipulation counter measure which corrects the time of the movement if manipulation is detected. Its in the speedhackdetection method
rektbyfaith
11-08-2023, 09:58 PM #20

Archived author: M'Dic • Posted: 2023-11-08T21:58:19.183000+00:00
Original source

One of the things we got is time manipulation counter measure which corrects the time of the movement if manipulation is detected. Its in the speedhackdetection method

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