Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] that whole activeplayer block got removed?

[DiscordArchive] that whole activeplayer block got removed?

[DiscordArchive] that whole activeplayer block got removed?

Pages (4): Previous 1 2 3 4 Next
rektbyfaith
Administrator
0
03-12-2024, 12:00 PM
#11
Archived author: MaxtorCoder • Posted: 2024-03-12T12:00:46.902000+00:00
Original source

I simply do not understand the fact it crashes immediately
rektbyfaith
03-12-2024, 12:00 PM #11

Archived author: MaxtorCoder • Posted: 2024-03-12T12:00:46.902000+00:00
Original source

I simply do not understand the fact it crashes immediately

rektbyfaith
Administrator
0
03-12-2024, 12:00 PM
#12
Archived author: MaxtorCoder • Posted: 2024-03-12T12:00:58.548000+00:00
Original source

As if I am not sending the required amount of bytes
rektbyfaith
03-12-2024, 12:00 PM #12

Archived author: MaxtorCoder • Posted: 2024-03-12T12:00:58.548000+00:00
Original source

As if I am not sending the required amount of bytes

rektbyfaith
Administrator
0
03-12-2024, 12:01 PM
#13
Archived author: Northstrider • Posted: 2024-03-12T12:01:18.958000+00:00
Original source

well, wipe the world db spawns and quest template and you can in theory ™ test it on TC so you can pin it down if it's a sandbox or struct problem
rektbyfaith
03-12-2024, 12:01 PM #13

Archived author: Northstrider • Posted: 2024-03-12T12:01:18.958000+00:00
Original source

well, wipe the world db spawns and quest template and you can in theory ™ test it on TC so you can pin it down if it's a sandbox or struct problem

rektbyfaith
Administrator
0
03-12-2024, 12:01 PM
#14
Archived author: MaxtorCoder • Posted: 2024-03-12T12:01:37.441000+00:00
Original source

100% struct problem
rektbyfaith
03-12-2024, 12:01 PM #14

Archived author: MaxtorCoder • Posted: 2024-03-12T12:01:37.441000+00:00
Original source

100% struct problem

rektbyfaith
Administrator
0
03-12-2024, 12:01 PM
#15
Archived author: Northstrider • Posted: 2024-03-12T12:01:45.983000+00:00
Original source

F
rektbyfaith
03-12-2024, 12:01 PM #15

Archived author: Northstrider • Posted: 2024-03-12T12:01:45.983000+00:00
Original source

F

rektbyfaith
Administrator
0
03-12-2024, 12:02 PM
#16
Archived author: Northstrider • Posted: 2024-03-12T12:02:54.968000+00:00
Original source

what's btw the expected client value for emptyanimationstateId this time?
rektbyfaith
03-12-2024, 12:02 PM #16

Archived author: Northstrider • Posted: 2024-03-12T12:02:54.968000+00:00
Original source

what's btw the expected client value for emptyanimationstateId this time?

rektbyfaith
Administrator
0
03-12-2024, 12:03 PM
#17
Archived author: Northstrider • Posted: 2024-03-12T12:03:23.343000+00:00
Original source

probably expecting retail db2 storage size in classic again so we gotta hardcode the value
rektbyfaith
03-12-2024, 12:03 PM #17

Archived author: Northstrider • Posted: 2024-03-12T12:03:23.343000+00:00
Original source

probably expecting retail db2 storage size in classic again so we gotta hardcode the value

rektbyfaith
Administrator
0
03-12-2024, 12:07 PM
#18
Archived author: MaxtorCoder • Posted: 2024-03-12T12:07:04.813000+00:00
Original source

1775 prob
rektbyfaith
03-12-2024, 12:07 PM #18

Archived author: MaxtorCoder • Posted: 2024-03-12T12:07:04.813000+00:00
Original source

1775 prob

rektbyfaith
Administrator
0
03-12-2024, 12:18 PM
#19
Archived author: MaxtorCoder • Posted: 2024-03-12T12:18:09.571000+00:00
Original source

I don't understand why it just crashes immediately
rektbyfaith
03-12-2024, 12:18 PM #19

Archived author: MaxtorCoder • Posted: 2024-03-12T12:18:09.571000+00:00
Original source

I don't understand why it just crashes immediately

rektbyfaith
Administrator
0
03-12-2024, 12:18 PM
#20
Archived author: MaxtorCoder • Posted: 2024-03-12T12:18:14.929000+00:00
Original source

The structs are literally 1:1
rektbyfaith
03-12-2024, 12:18 PM #20

Archived author: MaxtorCoder • Posted: 2024-03-12T12:18:14.929000+00:00
Original source

The structs are literally 1:1

Pages (4): Previous 1 2 3 4 Next
Recently Browsing
 1 Guest(s)
Recently Browsing
 1 Guest(s)