Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] I've noticed something strange when looting item boxes I wonder if it's the same on master branch?

[DiscordArchive] I've noticed something strange when looting item boxes I wonder if it's the same on master branch?

[DiscordArchive] I've noticed something strange when looting item boxes I wonder if it's the same on master branch?

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rektbyfaith
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01-29-2024, 03:09 PM
#11
Archived author: Northstrider • Posted: 2024-01-29T15:09:19.891000+00:00
Original source

no. I'm not doing anything within the old continents because they are completely broken because old world and stuff
rektbyfaith
01-29-2024, 03:09 PM #11

Archived author: Northstrider • Posted: 2024-01-29T15:09:19.891000+00:00
Original source

no. I'm not doing anything within the old continents because they are completely broken because old world and stuff

rektbyfaith
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01-29-2024, 03:24 PM
#12
Archived author: Northstrider • Posted: 2024-01-29T15:24:52.284000+00:00
Original source

huh lul. GetMap()->GetMapDifficulty() nullptr in deeprun tram hmmmm
rektbyfaith
01-29-2024, 03:24 PM #12

Archived author: Northstrider • Posted: 2024-01-29T15:24:52.284000+00:00
Original source

huh lul. GetMap()->GetMapDifficulty() nullptr in deeprun tram hmmmm

rektbyfaith
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01-29-2024, 03:25 PM
#13
Archived author: Northstrider • Posted: 2024-01-29T15:25:23.419000+00:00
Original source

this doesnt make any sense, that map clearly has a mapdifficulty entry
rektbyfaith
01-29-2024, 03:25 PM #13

Archived author: Northstrider • Posted: 2024-01-29T15:25:23.419000+00:00
Original source

this doesnt make any sense, that map clearly has a mapdifficulty entry

rektbyfaith
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01-29-2024, 03:26 PM
#14
Archived author: Alistar • Posted: 2024-01-29T15:26:59.876000+00:00
Original source

<@278884041556754432> yea in db2 it's DIFFICULTY_NORMAL
rektbyfaith
01-29-2024, 03:26 PM #14

Archived author: Alistar • Posted: 2024-01-29T15:26:59.876000+00:00
Original source

<@278884041556754432> yea in db2 it's DIFFICULTY_NORMAL

rektbyfaith
Administrator
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01-29-2024, 03:27 PM
#15
Archived author: Northstrider • Posted: 2024-01-29T15:27:00.286000+00:00
Original source

like what the fuck
[Image: image.png?ex=690c1584&is=690ac404&hm=ac1...d8066f798&]
rektbyfaith
01-29-2024, 03:27 PM #15

Archived author: Northstrider • Posted: 2024-01-29T15:27:00.286000+00:00
Original source

like what the fuck
[Image: image.png?ex=690c1584&is=690ac404&hm=ac1...d8066f798&]

rektbyfaith
Administrator
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01-29-2024, 03:29 PM
#16
Archived author: Northstrider • Posted: 2024-01-29T15:29:32.005000+00:00
Original source

sniffing time. that'd be funny if deeprun tram is using difficulty 1 in worldserver info lmapo
rektbyfaith
01-29-2024, 03:29 PM #16

Archived author: Northstrider • Posted: 2024-01-29T15:29:32.005000+00:00
Original source

sniffing time. that'd be funny if deeprun tram is using difficulty 1 in worldserver info lmapo

rektbyfaith
Administrator
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01-29-2024, 03:30 PM
#17
Archived author: Northstrider • Posted: 2024-01-29T15:30:44.881000+00:00
Original source

but yeah, 10.2.5 db2 does not have that difficulty
rektbyfaith
01-29-2024, 03:30 PM #17

Archived author: Northstrider • Posted: 2024-01-29T15:30:44.881000+00:00
Original source

but yeah, 10.2.5 db2 does not have that difficulty

rektbyfaith
Administrator
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01-29-2024, 03:31 PM
#18
Archived author: Northstrider • Posted: 2024-01-29T15:31:21.974000+00:00
Original source

so the question is if we should hack the entry to use difficulty 0 or if we should just use the first available difficulty Id for non-instanced maps
rektbyfaith
01-29-2024, 03:31 PM #18

Archived author: Northstrider • Posted: 2024-01-29T15:31:21.974000+00:00
Original source

so the question is if we should hack the entry to use difficulty 0 or if we should just use the first available difficulty Id for non-instanced maps

rektbyfaith
Administrator
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01-29-2024, 03:35 PM
#19
Archived author: Northstrider • Posted: 2024-01-29T15:35:56.487000+00:00
Original source

```
ServerToClient: SMSG_WORLD_SERVER_INFO (0x25AD) Length: 5 ConnIdx: 1 Time: 01/29/2024 16:33:59.441 Number: 5539
DifficultyID: 0 (0)
IsTournamentRealm: False
XRealmPvpAlert: False
HasRestrictedAccountMaxLevel: False
HasRestrictedAccountMaxMoney: False
HasInstanceGroupSize: False
```

ah lul, it does not even send map difficulty data. the field is optional, so we just have to add a ptr check
rektbyfaith
01-29-2024, 03:35 PM #19

Archived author: Northstrider • Posted: 2024-01-29T15:35:56.487000+00:00
Original source

```
ServerToClient: SMSG_WORLD_SERVER_INFO (0x25AD) Length: 5 ConnIdx: 1 Time: 01/29/2024 16:33:59.441 Number: 5539
DifficultyID: 0 (0)
IsTournamentRealm: False
XRealmPvpAlert: False
HasRestrictedAccountMaxLevel: False
HasRestrictedAccountMaxMoney: False
HasInstanceGroupSize: False
```

ah lul, it does not even send map difficulty data. the field is optional, so we just have to add a ptr check

rektbyfaith
Administrator
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01-29-2024, 03:36 PM
#20
Archived author: Tea • Posted: 2024-01-29T15:36:22.841000+00:00
Original source

`DifficultyID: 0 (0)` thats not a "does not even send" to me
rektbyfaith
01-29-2024, 03:36 PM #20

Archived author: Tea • Posted: 2024-01-29T15:36:22.841000+00:00
Original source

`DifficultyID: 0 (0)` thats not a "does not even send" to me

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