[DiscordArchive] why are there 9 values?
[DiscordArchive] why are there 9 values?
Archived author: Tea • Posted: 2025-08-06T17:02:55.058000+00:00
Original source
i wonder if its just your dbc editor screwing multidimensional array layout
Archived author: robinsch • Posted: 2025-08-06T17:03:53.934000+00:00
Original source
nono, the spell works fine server side
Archived author: robinsch • Posted: 2025-08-06T17:03:58.885000+00:00
Original source
with 0x2, 0x2
Archived author: robinsch • Posted: 2025-08-06T17:04:23.049000+00:00
Original source
e.g. duration is correctly affected by haste
Archived author: Tea • Posted: 2025-08-06T17:06:11.432000+00:00
Original source
i mean
Archived author: Tea • Posted: 2025-08-06T17:07:14.497000+00:00
Original source
0x7FDE80 should be called with (spellrec_of_the_aura, 0 /\*effect index of 316*/)
Archived author: Tea • Posted: 2025-08-06T17:07:44.712000+00:00
Original source
and this should return first 3 floats from EffectSpellClassMask
Archived author: robinsch • Posted: 2025-08-06T17:22:38.835000+00:00
Original source
ufff, my bad. thanks for looking into it. my hotpatching code was incorrect
Archived author: robinsch • Posted: 2025-08-06T17:23:48.590000+00:00
Original source
i got a little bit side tracked because i thought it was a client side issue because Shadowform from SP actually has all class masks filled in 335 dbc data even on effects that have EFFECT_NULL
Archived author: Hex • Posted: 2025-08-06T17:40:44.405000+00:00
Original source
hey guys im trying to put AIO on my server