[DiscordArchive] i just wandered is there not real delay, but immediately cast with time-info when the client should
[DiscordArchive] i just wandered is there not real delay, but immediately cast with time-info when the client should
Archived author: Boka • Posted: 2025-04-30T08:02:02.024000+00:00
Original source
i just wandered is there not real delay, but immediately cast with time-info when the client should show hit result?
Archived author: Boka • Posted: 2025-04-30T08:03:42.227000+00:00
Original source
i asked here, because it concerns how 335a works, and custom-mates don't aware about it and not interested in such info
Archived author: Boka • Posted: 2025-04-30T08:05:09.994000+00:00
Original source
the spell system is quite hard to see clearly
Archived author: Tea • Posted: 2025-04-30T08:05:10.216000+00:00
Original source
lots of hardcoded logic on the server too
Archived author: Tea • Posted: 2025-04-30T08:11:14.767000+00:00
Original source
the spell that sits in CURRENT_AUTOREPEAT_SPELL slot is just a targeting template and remains forever in PREPARING state
Archived author: Boka • Posted: 2025-04-30T08:12:09.264000+00:00
Original source
i just need to know exactly - if here is an option to do spell immediately but with delaying on the client side (but is looks weird, because if existing such spells as "Ice block" and the immunity should calculates on the server side
Archived author: Tea • Posted: 2025-04-30T08:12:10.251000+00:00
Original source
each shot is started in _UpdateAutoRepeatSpell by copying its id and targets and fired with TRIGGERED_FULL_MASK, meaning it is not stored in Unit::m_currentSpells (and its state cannot be tracked)
Archived author: Boka • Posted: 2025-04-30T08:15:17.360000+00:00
Original source
thanks, it makes sense for this situation, but i wandered why it happens that on master it works different, the mask is only NO_GLOBAL_CD
Archived author: Tea • Posted: 2025-04-30T08:16:28.870000+00:00
Original source
on master it was changed because modern client didnt like receiving the same cast_id multiple times (in 335 its called m_cast_count)
Archived author: Boka • Posted: 2025-04-30T08:18:19.145000+00:00
Original source
thanks, you really helped, did you make this system? or just learned? I need to know who know in case to ask